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std::rotate

Defined in header <algorithm>
(1)
template< class ForwardIt >
void rotate( ForwardIt first, ForwardIt n_first, ForwardIt last );
(until C++11)
template< class ForwardIt >
ForwardIt rotate( ForwardIt first, ForwardIt n_first, ForwardIt last );
(since C++11)
template< class ExecutionPolicy, class ForwardIt >
ForwardIt rotate( ExecutionPolicy&& policy, ForwardIt first, ForwardIt n_first, ForwardIt last );
(2) (since C++17)
1) Performs a left rotation on a range of elements.
Specifically, std::rotate swaps the elements in the range [first, last) in such a way that the element n_first becomes the first element of the new range and n_first - 1 becomes the last element.
A precondition of this function is that [first, n_first) and [n_first, last) are valid ranges.
2) Same as (1), but executed according to policy. This overload does not participate in overload resolution unless std::is_execution_policy_v<std::decay_t<ExecutionPolicy>> is true

Parameters

first - the beginning of the original range
n_first - the element that should appear at the beginning of the rotated range
last - the end of the original range
policy - the execution policy to use. See execution policy for details.
Type requirements
-ForwardIt must meet the requirements of ValueSwappable and ForwardIterator.
-The type of dereferenced ForwardIt must meet the requirements of MoveAssignable and MoveConstructible.

Return value

(none).

(until C++11)

The iterator equal to first + (last - n_first).

(since C++11)

Complexity

Linear in the distance between first and last.

Exceptions

The overload with a template parameter named ExecutionPolicy reports errors as follows:

  • If execution of a function invoked as part of the algorithm throws an exception and ExecutionPolicy is one of the three standard policies, std::terminate is called. For any other ExecutionPolicy, the behavior is implementation-defined.
  • If the algorithm fails to allocate memory, std::bad_alloc is thrown.

Possible implementation

template <class ForwardIt>
ForwardIt rotate(ForwardIt first, ForwardIt n_first, ForwardIt last)
{
    if(first == n_first) return last;
    if(n_first == last) return first;
 
    ForwardIt next = n_first;
 
    do {
        std::iter_swap(first++, next++);
        if (first == n_first) n_first = next;
    }
    while (next != last);
 
    ForwardIt ret = first;
 
    for(next = n_first; next != last; ) {
        std::iter_swap(first++, next++);
        if(first == n_first) n_first = next;
        else if(next == last) next = n_first;
    }
 
    return ret;
}

Example

std::rotate is a common building block in many algorithms. This example demonstrates insertion sort:

#include <vector>
#include <iostream>
#include <algorithm>
 
int main()
{
    std::vector<int> v{2, 4, 2, 0, 5, 10, 7, 3, 7, 1}; 
 
    std::cout << "before sort:      ";
    for (int n: v)
        std::cout << n << ' ';
    std::cout << '\n';
 
    // insertion sort
    for (auto i = v.begin(); i != v.end(); ++i) {
        std::rotate(std::upper_bound(v.begin(), i, *i), i, i+1);
    }
 
    std::cout << "after sort:       ";
    for (int n: v)
        std::cout << n << ' ';
    std::cout << '\n';
 
    // simple rotation to the left
    std::rotate(v.begin(), v.begin() + 1, v.end());
 
    std::cout << "simple rotate left  : ";
    for (int n: v)
        std::cout << n << ' ';
    std::cout << '\n';
 
    // simple rotation to the right
    std::rotate(v.rbegin(), v.rbegin() + 1, v.rend());
 
    std::cout << "simple rotate right : ";
    for (int n: v)
        std::cout << n << ' ';
    std::cout << '\n';
 
}

Output:

before sort:      2 4 2 0 5 10 7 3 7 1 
after sort:       0 1 2 2 3 4 5 7 7 10 
simple rotate left : 1 2 2 3 4 5 7 7 10 0
simple rotate right: 0 1 2 2 3 4 5 7 7 10

See also

copies and rotate a range of elements
(function template)

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