A copy constructor of class T
is a non-template constructor whose first parameter is T&
, const T&
, volatile T&
, or const volatile T&
, and either there are no other parameters, or the rest of the parameters all have default values.
class_name ( const class_name & ) | (1) | |
class_name ( const class_name & ) = default; | (2) | |
class_name ( const class_name & ) = delete; | (3) |
The copy constructor is called whenever an object is initialized (by direct-initialization or copy-initialization) from another object of the same type (unless overload resolution selects a better match or the call is elided), which includes.
T a = b;
or T a(b);
, where b is of type T
; f(a);
, where a
is of type T
and f
is void f(T t)
; return a;
inside a function such as T f()
, where a
is of type T
, which has no move constructor. If no user-defined copy constructors are provided for a class type (struct
, class
, or union
), the compiler will always declare a copy constructor as a non-explicit inline public
member of its class. This implicitly-declared copy constructor has the form T::T(const T&)
if all of the following are true:
B
of T
has a copy constructor whose parameters are B
or const B&
or const volatile B&
; M
of T
of class type or array of class type has a copy constructor whose parameters are M
or const M&
or const volatile M&
. Otherwise, the implicitly-declared copy constructor is T::T(T&)
. (Note that due to these rules, the implicitly-declared copy constructor cannot bind to a volatile lvalue argument.).
A class can have multiple copy constructors, e.g. both | (since C++11) |
The implicitly-declared (or defaulted on its first declaration) copy constructor has an exception specification as described in dynamic exception specification (until C++17)exception specification (since C++17).
The implicitly-declared copy constructor for class T is undefined if any of the following conditions are true: | (until C++11) |
The implicitly-declared or defaulted copy constructor for class T is defined as deleted if any of the following conditions are true: | (since C++11) |
T
has non-static data members that cannot be copied (have deleted, inaccessible, or ambiguous copy constructors); T
has direct or virtual base class that cannot be copied (has deleted, inaccessible, or ambiguous copy constructors); T
has direct or virtual base class with a deleted or inaccessible destructor;
| (since C++11) |
The copy constructor for class T
is trivial if all of the following are true:
T
has no virtual member functions; T
has no virtual base classes; T
is trivial; T
is trivial; A trivial copy constructor creates a bytewise copy of the object representation of the argument, and performs no other action. TriviallyCopyable
objects can be copied by copying their object representations manually, e.g. with std::memmove
. All data types compatible with the C language (POD types) are trivially copyable.
If the implicitly-declared copy constructor is neither deleted nor trivial, it is defined (that is, a function body is generated and compiled) by the compiler if odr-used. For union
types, the implicitly-defined copy constructor copies the object representation (as by std::memmove
). For non-union class types (class
and struct
), the constructor performs full member-wise copy of the object's bases and non-static members, in their initialization order, using direct initialization.
The generation of the implicitly-defined copy constructor is deprecated if | (since C++11) |
In many situations, copy constructors are optimized out even if they would produce observable side-effects, see copy elision.
struct A { int n; A(int n = 1) : n(n) { } A(const A& a) : n(a.n) { } // user-defined copy ctor }; struct B : A { // implicit default ctor B::B() // implicit copy ctor B::B(const B&) }; struct C : B { C() : B() { } private: C(const C&); // non-copyable, C++98 style }; int main() { A a1(7); A a2(a1); // calls the copy ctor B b; B b2 = b; A a3 = b; // conversion to A& and copy ctor volatile A va(10); // A a4 = va; // compile error C c; // C c2 = c; // compile error }
The following behavior-changing defect reports were applied retroactively to previously published C++ standards.
DR | Applied to | Behavior as published | Correct behavior |
---|---|---|---|
CWG 2171 | C++14 | X(X&) = default was non-trivial | made trivial |
CWG 496 | C++11 | structs with volatile members were trivially copyable | volatile members make copy non-trivial |
CWG 2094 | C++14 | volatile members make copy non-trivial | structs with volatile members are trivially copyable |
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