A copy constructor of class T is a non-template constructor whose first parameter is T&, const T&, volatile T&, or const volatile T&, and either there are no other parameters, or the rest of the parameters all have default values.
class_name ( const class_name & ) | (1) | |
class_name ( const class_name & ) = default; | (2) | |
class_name ( const class_name & ) = delete; | (3) |
The copy constructor is called whenever an object is initialized (by direct-initialization or copy-initialization) from another object of the same type (unless overload resolution selects a better match or the call is elided), which includes.
T a = b; or T a(b);, where b is of type T; f(a);, where a is of type T and f is void f(T t); return a; inside a function such as T f(), where a is of type T, which has no move constructor. If no user-defined copy constructors are provided for a class type (struct, class, or union), the compiler will always declare a copy constructor as a non-explicit inline public member of its class. This implicitly-declared copy constructor has the form T::T(const T&) if all of the following are true:
B of T has a copy constructor whose parameters are B or const B& or const volatile B&; M of T of class type or array of class type has a copy constructor whose parameters are M or const M& or const volatile M&. Otherwise, the implicitly-declared copy constructor is T::T(T&). (Note that due to these rules, the implicitly-declared copy constructor cannot bind to a volatile lvalue argument.).
| A class can have multiple copy constructors, e.g. both | (since C++11) |
The implicitly-declared (or defaulted on its first declaration) copy constructor has an exception specification as described in dynamic exception specification (until C++17)exception specification (since C++17).
The implicitly-declared copy constructor for class T is undefined if any of the following conditions are true: | (until C++11) |
The implicitly-declared or defaulted copy constructor for class T is defined as deleted if any of the following conditions are true: | (since C++11) |
T has non-static data members that cannot be copied (have deleted, inaccessible, or ambiguous copy constructors); T has direct or virtual base class that cannot be copied (has deleted, inaccessible, or ambiguous copy constructors); T has direct or virtual base class with a deleted or inaccessible destructor;
| (since C++11) |
The copy constructor for class T is trivial if all of the following are true:
T has no virtual member functions; T has no virtual base classes; T is trivial; T is trivial; A trivial copy constructor creates a bytewise copy of the object representation of the argument, and performs no other action. TriviallyCopyable objects can be copied by copying their object representations manually, e.g. with std::memmove. All data types compatible with the C language (POD types) are trivially copyable.
If the implicitly-declared copy constructor is neither deleted nor trivial, it is defined (that is, a function body is generated and compiled) by the compiler if odr-used. For union types, the implicitly-defined copy constructor copies the object representation (as by std::memmove). For non-union class types (class and struct), the constructor performs full member-wise copy of the object's bases and non-static members, in their initialization order, using direct initialization.
| The generation of the implicitly-defined copy constructor is deprecated if | (since C++11) |
In many situations, copy constructors are optimized out even if they would produce observable side-effects, see copy elision.
struct A
{
int n;
A(int n = 1) : n(n) { }
A(const A& a) : n(a.n) { } // user-defined copy ctor
};
struct B : A
{
// implicit default ctor B::B()
// implicit copy ctor B::B(const B&)
};
struct C : B
{
C() : B() { }
private:
C(const C&); // non-copyable, C++98 style
};
int main()
{
A a1(7);
A a2(a1); // calls the copy ctor
B b;
B b2 = b;
A a3 = b; // conversion to A& and copy ctor
volatile A va(10);
// A a4 = va; // compile error
C c;
// C c2 = c; // compile error
}The following behavior-changing defect reports were applied retroactively to previously published C++ standards.
| DR | Applied to | Behavior as published | Correct behavior |
|---|---|---|---|
| CWG 2171 | C++14 | X(X&) = default was non-trivial | made trivial |
| CWG 496 | C++11 | structs with volatile members were trivially copyable | volatile members make copy non-trivial |
| CWG 2094 | C++14 | volatile members make copy non-trivial | structs with volatile members are trivially copyable |
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