Defined in header <mutex> | ||
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template< class Callable, class... Args > void call_once( std::once_flag& flag, Callable&& f, Args&&... args ); | (since C++11) |
Executes the Callable object f exactly once, even if called from several threads.
Each group of call_once invocations that receives the same std::once_flag object will meet the following requirements:
f to the invocations in the group) is performed. It is undefined which function will be selected for execution. The selected function runs in the same thread as the call_once invocation it was passed to. | flag | - | an object, for which exactly one function gets executed |
| f | - | Callable object to invoke |
| args... | - | arguments to pass to the function |
(none).
std::system_error if any condition prevents calls to call_once from executing as specified f | The arguments to the | (until C++17) |
| The arguments to the | (since C++17) |
Initialization of function-local statics is guaranteed to occur only once even when called from multiple threads, and may be more efficient than the equivalent code using std::call_once.
#include <iostream>
#include <thread>
#include <mutex>
std::once_flag flag1, flag2;
void simple_do_once()
{
std::call_once(flag1, [](){ std::cout << "Simple example: called once\n"; });
}
void may_throw_function(bool do_throw)
{
if (do_throw) {
std::cout << "throw: call_once will retry\n"; // this may appear more than once
throw std::exception();
}
std::cout << "Didn't throw, call_once will not attempt again\n"; // guaranteed once
}
void do_once(bool do_throw)
{
try {
std::call_once(flag2, may_throw_function, do_throw);
}
catch (...) {
}
}
int main()
{
std::thread st1(simple_do_once);
std::thread st2(simple_do_once);
std::thread st3(simple_do_once);
std::thread st4(simple_do_once);
st1.join();
st2.join();
st3.join();
st4.join();
std::thread t1(do_once, true);
std::thread t2(do_once, true);
std::thread t3(do_once, false);
std::thread t4(do_once, true);
t1.join();
t2.join();
t3.join();
t4.join();
}Possible output:
Simple example: called once throw: call_once will retry throw: call_once will retry Didn't throw, call_once will not attempt again
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(C++11) | helper object to ensure that call_once invokes the function only once (class) |
C documentation for call_once |
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