The ANGLE_instanced_arrays.drawArraysInstancedANGLE()
method of the WebGL API renders primitives from array data like the gl.drawArrays()
method. In addition, it can execute multiple instances of the range of elements.
Note: When using WebGL2
, this method is available as gl.drawArraysInstanced()
by default.
void ext.drawArraysInstancedANGLE(mode, first, count, primcount);
mode
GLenum
specifying the type primitive to render. Possible values are: gl.POINTS
: Draws a single dot.gl.LINE_STRIP
: Draws a straight line to the next vertex.gl.LINE_LOOP
: Draws a straight line to the next vertex, and connects the last vertex back to the first.gl.LINES
: Draws a line between a pair of vertices.gl.TRIANGLE_STRIP
gl.TRIANGLE_FAN
gl.TRIANGLES
: Draws a triangle for a group of three vertices.GLint
specifying the starting index in the array of vector points.GLsizei
specifying the number of indices to be rendered.GLsizei
specifying the number of instances of the range of elements to execute.None.
mode
is not one of the accepted values, a gl.INVALID_ENUM
error is thrown.first
, count
or primcount
are negative, a gl.INVALID_VALUE
error is thrown.gl.CURRENT_PROGRAM
is null
, a gl.INVALID_OPERATION
error is thrown.var ext = gl.getExtension('ANGLE_instanced_arrays'); ext.drawArraysInstancedANGLE(gl.POINTS, 0, 8, 4);
Specification | Status | Comment |
---|---|---|
ANGLE_instanced_arrays The definition of 'ANGLE_instanced_arrays' in that specification. | Recommendation | Initial definition. |
Feature | Chrome | Edge | Firefox | Internet Explorer | Opera | Safari |
---|---|---|---|---|---|---|
Basic support | ? | ? | 33 | 11 | ? | ? |
Feature | Android webview | Chrome for Android | Edge mobile | Firefox for Android | IE mobile | Opera Android | iOS Safari |
---|---|---|---|---|---|---|---|
Basic support | ? | ? | ? | ? | ? | ? | ? |
ext.drawElementsInstancedANGLE()
ext.vertexAttribDivisorANGLE()
WebGLRenderingContext.drawArrays()
WebGLRenderingContext.drawElements()
WebGL2RenderingContext.drawArraysInstanced()
WebGL2RenderingContext.drawElementsInstanced()
WebGL2RenderingContext.vertexAttribDivisor()
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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/ANGLE_instanced_arrays/drawArraysInstancedANGLE