This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
The finish()
method of the Web Animations API's Animation
Interface sets the current playback time to the end of the animation corresponding to the current playback direction. That is, if the animation is playing forward, it sets the playback time to the length of the animation sequence, and if the animation is playing in reverse (having had its reverse()
method called), it sets the playback time to 0.
Animation.finish();
None.
None.
InvalidState
The following example shows how to use the finish()
method and catch an InvalidState
error.
interfaceElement.addEventListener("mousedown", function() { try { player.finish(); } catch(e if e instanceof InvalidState) { console.log("finish() called on paused or finished animation."); } catch(e); logMyErrors(e); //pass exception object to error handler } });
The following example finishes all the animations on a single element, regardless of their direction of playback.
elem.getAnimations().forEach( function(animation){ return animation.finish(); } );
Specification | Status | Comment |
---|---|---|
Web Animations The definition of 'finish()' in that specification. | Working Draft |
Feature | Chrome | Firefox (Gecko) | Internet Explorer | Opera | Safari (WebKit) |
---|---|---|---|---|---|
Basic support | 39 | 48 (48) | No support | 26 | No support |
Feature | Android Webview | Chrome for Android | Firefox Mobile (Gecko) | IE Phone | Opera Mobile | Safari Mobile |
---|---|---|---|---|---|---|
Basic support | 39 | 39 | 48.0 (48) | No support | No support | 26 |
Animation
for other methods and properties you can use to control web page animation.Animation.play()
to play an animation forward.Animation.reverse()
to play an animation backward.
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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/Animation/finish