This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
The Animation.reverse()
method of the Animation
Interface reverses the playback direction, meaning the animation ends at its beginning. If called on an unplayed animation, the whole animation is played backwards. If called on a paused animation, the animation will continue in reverse.
animation.reverse();
None.
In the Growing/Shrinking Alice Game example, clicking or tapping the bottle causes Alice's growing animation (aliceChange
) to play backwards, causing her to get smaller. It is done by setting aliceChange
's Animation.playbackRate
to -1
like so:
var shrinkAlice = function() { // play Alice's animation in reverse aliceChange.playbackRate = -1; aliceChange.play(); // play the bottle's animation drinking.play() }
But it could also have been done by calling reverse()
on aliceChange
like so:
var shrinkAlice = function() { // play Alice's animation in reverse aliceChange.reverse(); // play the bottle's animation drinking.play() }
Specification | Status | Comment |
---|---|---|
Web Animations The definition of 'reverse()' in that specification. | Working Draft |
Feature | Chrome | Firefox (Gecko) | Internet Explorer | Opera | Safari (WebKit) |
---|---|---|---|---|---|
Basic support | 39 | 48 (48) | No support | 26 | No support |
Feature | Android Webview | Chrome for Android | Firefox Mobile (Gecko) | IE Phone | Opera Mobile | Safari Mobile |
---|---|---|---|---|---|---|
Basic support | 39 | 39 | 48.0 (48) | No support | 26 | No support |
Animation
for other methods and properties you can use to control web page animation.Animation.pause()
to pause an animation.Animation.play()
to move an animation forward.
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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/Animation/reverse