The stop()
method on AudioScheduledSourceNode
schedules a sound to cease playback at the specified time. If no time is specified, then the sound stops playing immediately.
Each time you call stop()
on the same node, the specified time replaces any previously-scheduled stop time that hasn't occurred yet. If the node has already stopped, this method has no effect.
If a scheduled stop time occurs before the node's scheduled start time, the node never starts to play.
AudioScheduledSourceNode.stop([when]);
when
Optional
AudioContext
is using for its currentTime
attribute. Omitting this parameter, specifying a value of 0, or passing a negative value causes the sound to stop playback immediately.TypeError
when
is negative.ac = new AudioContext(); os = ac.createOscillator(); os.connect(ac.destination); /* Let's play a sine wave for one second. */ os.start(); os.stop(ac.currentTime + 1);
Specification | Status | Comment |
---|---|---|
Web Audio API The definition of 'stop()' in that specification. | Working Draft |
Feature | Chrome | Edge | Firefox | Internet Explorer | Opera | Safari |
---|---|---|---|---|---|---|
Basic support | 14 | ? | 25 | No | 15 | ? |
Feature | Android webview | Chrome for Android | Edge mobile | Firefox for Android | IE mobile | Opera Android | iOS Safari |
---|---|---|---|---|---|---|---|
Basic support | 14 | 14 | ? | 25 | No | 15 | ? |
AudioScheduledSourceNode
AudioBufferSourceNode
ConstantSourceNode
OscillatorNode
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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/AudioScheduledSourceNode/stop