The createWaveShaper()
method of the BaseAudioContext
interface creates a WaveShaperNode
, which represents a non-linear distortion. It is used to apply distortion effects to your audio.
baseAudioCtx.createWaveShaper();
The following example shows basic usage of an AudioContext to create a wave shaper node. For applied examples/information, check out our Voice-change-O-matic demo (see app.js for relevant code).
Note: Sigmoid functions are commonly used for distortion curves because of their natural properties. Their S-shape, for instance, helps create a smoother sounding result. We found the below distortion curve code on Stack Overflow.
var audioCtx = new (window.AudioContext || window.webkitAudioContext)(); var distortion = audioCtx.createWaveShaper(); ... function makeDistortionCurve(amount) { var k = typeof amount === 'number' ? amount : 50, n_samples = 44100, curve = new Float32Array(n_samples), deg = Math.PI / 180, i = 0, x; for ( ; i < n_samples; ++i ) { x = i * 2 / n_samples - 1; curve[i] = ( 3 + k ) * x * 20 * deg / ( Math.PI + k * Math.abs(x) ); } return curve; }; ... distortion.curve = makeDistortionCurve(400); distortion.oversample = '4x';
Specification | Status | Comment |
---|---|---|
Web Audio API The definition of 'createWaveShaper()' in that specification. | Working Draft |
Feature | Chrome | Edge | Firefox (Gecko) | Internet Explorer | Opera | Safari (WebKit) |
---|---|---|---|---|---|---|
Basic support | 10.0webkit | (Yes) | 25.0 (25.0) | No support | 15.0webkit 22 (unprefixed) | 6.0webkit |
Feature | Android | Edge | Firefox Mobile (Gecko) | Firefox OS | IE Mobile | Opera Mobile | Safari Mobile | Chrome for Android |
---|---|---|---|---|---|---|---|---|
Basic support | ? | (Yes) | 26.0 | 1.2 | ? | ? | ? | 33.0 |
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https://developer.mozilla.org/en-US/docs/Web/API/BaseAudioContext/createWaveShaper