The destination
property of the BaseAudioContext
interface returns an AudioDestinationNode
representing the final destination of all audio in the context. It often represents an actual audio-rendering device such as your device's speakers.
baseAudioContext.destination;
Note: for a full example implementation, see one of our Web Audio Demos on the MDN Github repo, like panner-node.
var AudioContext = window.AudioContext || window.webkitAudioContext; var audioCtx = new AudioContext(); // Older webkit/blink browsers require a prefix var oscillatorNode = audioCtx.createOscillator(); var gainNode = audioCtx.createGain(); oscillatorNode.connect(gainNode); gainNode.connect(audioCtx.destination);
Specification | Status | Comment |
---|---|---|
Web Audio API The definition of 'destination' in that specification. | Working Draft |
Feature | Chrome | Edge | Firefox (Gecko) | Internet Explorer | Opera | Safari (WebKit) |
---|---|---|---|---|---|---|
Basic support | 10.0webkit | (Yes) | 25.0 (25.0) | No support | 15.0webkit 22 (unprefixed) | 6.0webkit |
Feature | Android | Edge | Firefox Mobile (Gecko) | Firefox OS | IE Mobile | Opera Mobile | Safari Mobile | Chrome for Android |
---|---|---|---|---|---|---|---|---|
Basic support | ? | (Yes) | 26.0 | 1.2 | ? | ? | ? | 33.0 |
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https://developer.mozilla.org/en-US/docs/Web/API/BaseAudioContext/destination