The CanvasRenderingContext2D
.beginPath()
method of the Canvas 2D API starts a new path by emptying the list of sub-paths. Call this method when you want to create a new path.
void ctx.beginPath();
beginPath
methodThis is just a simple code snippet which uses the beginPath
method.
<canvas id="canvas"></canvas>
var canvas = document.getElementById('canvas'); var ctx = canvas.getContext('2d'); // First path ctx.beginPath(); ctx.strokeStyle = 'blue'; ctx.moveTo(20, 20); ctx.lineTo(200, 20); ctx.stroke(); // Second path ctx.beginPath(); ctx.strokeStyle = 'green'; ctx.moveTo(20, 20); ctx.lineTo(120, 120); ctx.stroke();
Edit the code below and see your changes update live in the canvas:
<canvas id="canvas" width="400" height="200" class="playable-canvas"></canvas> <div class="playable-buttons"> <input id="edit" type="button" value="Edit" /> <input id="reset" type="button" value="Reset" /> </div> <textarea id="code" class="playable-code" style="height:200px"> // First path ctx.beginPath(); ctx.strokeStyle = 'blue'; ctx.moveTo(20,20); ctx.lineTo(200,20); ctx.stroke(); // Second path ctx.beginPath(); ctx.strokeStyle = 'green'; ctx.moveTo(20,20); ctx.lineTo(120, 120); ctx.stroke();</textarea>
var canvas = document.getElementById("canvas"); var ctx = canvas.getContext("2d"); var textarea = document.getElementById("code"); var reset = document.getElementById("reset"); var edit = document.getElementById("edit"); var code = textarea.value; function drawCanvas() { ctx.clearRect(0, 0, canvas.width, canvas.height); eval(textarea.value); } reset.addEventListener("click", function() { textarea.value = code; drawCanvas(); }); edit.addEventListener("click", function() { textarea.focus(); }) textarea.addEventListener("input", drawCanvas); window.addEventListener("load", drawCanvas);
Specification | Status | Comment |
---|---|---|
HTML Living Standard The definition of 'CanvasRenderingContext2D.beginPath' in that specification. | Living Standard |
Feature | Chrome | Edge | Firefox (Gecko) | Internet Explorer | Opera | Safari |
---|---|---|---|---|---|---|
Basic support | (Yes) | (Yes) | (Yes) | (Yes) | (Yes) | (Yes) |
Feature | Android | Chrome for Android | Edge | Firefox Mobile (Gecko) | IE Mobile | Opera Mobile | Safari Mobile |
---|---|---|---|---|---|---|---|
Basic support | (Yes) | (Yes) | (Yes) | (Yes) | (Yes) | (Yes) | (Yes) |
CanvasRenderingContext2D
CanvasRenderingContext2D.closePath()
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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/beginPath