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CanvasRenderingContext2D.shadowColor

The CanvasRenderingContext2D.shadowColor property of the Canvas 2D API specifies the color of the shadow.

Syntax

ctx.shadowColor = color;
color
A DOMString parsed as CSS <color> value. The default value is fully-transparent black.

Examples

Using the shadowColor property

This is just a simple code snippet using the shadowColor property to set a shadow color. Note that shadows are only drawn, if the shadowColor property is set (non-transparent) and either the shadowBlur, the shadowOffsetX, or the shadowOffsetY property are non-zero.

HTML

<canvas id="canvas"></canvas>

JavaScript

var canvas = document.getElementById('canvas');
var ctx = canvas.getContext('2d');

ctx.shadowColor = 'black';
ctx.shadowOffsetY = 10;
ctx.shadowOffsetX = 10;

ctx.fillStyle = 'green'
ctx.fillRect(10, 10, 100, 100);

Edit the code below and see your changes update live in the canvas:

Specifications

Browser compatibility

Feature Chrome Edge Firefox (Gecko) Internet Explorer Opera Safari
Basic support (Yes) (Yes) (Yes) (Yes) (Yes) (Yes)
Feature Android Chrome for Android Edge Firefox Mobile (Gecko) IE Mobile Opera Mobile Safari Mobile
Basic support (Yes) (Yes) (Yes) (Yes) (Yes) (Yes) (Yes)
  • In WebKit- and Blink-based browsers, a non-standard and deprecated method ctx.setShadow() is implemented besides this property.
    setShadow(width, height, blur, color, alpha);
    setShadow(width, height, blur, graylevel, alpha);
    setShadow(width, height, blur, r, g, b, a);
    setShadow(width, height, blur, c, m, y, k, a);
    

See also

© 2005–2018 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/shadowColor