The CanvasRenderingContext2D
.shadowOffsetX
property of the Canvas 2D API specifies the distance that the shadow will be offset in horizontal distance.
ctx.shadowOffsetX = offset;
offset
Infinity
or NaN
values are ignored.shadowOffsetX
propertyThis is just a simple code snippet using the shadowOffsetX
property to set a shadow with a horizontal offset. Note that shadows are only drawn, if the shadowColor
property is set to a non-transparent value, too.
<canvas id="canvas"></canvas>
var canvas = document.getElementById('canvas'); var ctx = canvas.getContext('2d'); ctx.shadowColor = 'black'; ctx.shadowOffsetX = 10; ctx.shadowBlur = 10; ctx.fillStyle = 'green'; ctx.fillRect(10, 10, 100, 100);
Edit the code below and see your changes update live in the canvas:
Specification | Status | Comment |
---|---|---|
HTML Living Standard The definition of 'CanvasRenderingContext2D.shadowOffsetX' in that specification. | Living Standard |
Feature | Chrome | Edge | Firefox (Gecko) | Internet Explorer | Opera | Safari |
---|---|---|---|---|---|---|
Basic support | (Yes) | (Yes) | (Yes) | (Yes) | (Yes) | (Yes) |
Feature | Android | Chrome for Android | Edge | Firefox Mobile (Gecko) | IE Mobile | Opera Mobile | Safari Mobile |
---|---|---|---|---|---|---|---|
Basic support | (Yes) | (Yes) | (Yes) | (Yes) | (Yes) | (Yes) | (Yes) |
CanvasRenderingContext2D
.CanvasRenderingContext2D.shadowOffsetY
CanvasRenderingContext2D.shadowColor
CanvasRenderingContext2D.shadowBlur
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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/shadowOffsetX