The CanvasRenderingContext2D.shadowOffsetY property of the Canvas 2D API specifies the distance that the shadow will be offset in vertical distance.
ctx.shadowOffsetY = offset;
offsetInfinity or NaN values are ignored.shadowOffsetY propertyThis is just a simple code snippet using the shadowOffsetY property to set a shadow with a vertical offset. Note that shadows are only drawn, if the shadowColor property is set to a non-transparent value, too.
<canvas id="canvas"></canvas>
var canvas = document.getElementById('canvas');
var ctx = canvas.getContext('2d');
ctx.shadowColor = 'black';
ctx.shadowOffsetY = 10;
ctx.shadowBlur = 10;
ctx.fillStyle = 'green';
ctx.fillRect(10, 10, 100, 100);
Edit the code below and see your changes update live in the canvas:
| Specification | Status | Comment |
|---|---|---|
| HTML Living Standard The definition of 'CanvasRenderingContext2D.shadowOffsetY' in that specification. | Living Standard |
| Feature | Chrome | Edge | Firefox (Gecko) | Internet Explorer | Opera | Safari |
|---|---|---|---|---|---|---|
| Basic support | (Yes) | (Yes) | (Yes) | (Yes) | (Yes) | (Yes) |
| Feature | Android | Chrome for Android | Edge | Firefox Mobile (Gecko) | IE Mobile | Opera Mobile | Safari Mobile |
|---|---|---|---|---|---|---|---|
| Basic support | (Yes) | (Yes) | (Yes) | (Yes) | (Yes) | (Yes) | (Yes) |
CanvasRenderingContext2D.CanvasRenderingContext2D.shadowOffsetXCanvasRenderingContext2D.shadowColorCanvasRenderingContext2D.shadowBlur
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https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/shadowOffsetY