This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
The HTMLCanvasElement
.captureStream()
method returns a CanvasCaptureMediaStream
that is a real-time video capture of the surface of the canvas.
MediaStream = canvas.captureStream(frameRate);
frameRate
Optional
0
, a single frame will be captured.A reference to a MediaStream
object.
// Find the canvas element to capture var canvasElt = document.querySelector('canvas'); // Get the stream var stream = canvasElt.captureStream(25); // 25 FPS // Do things to the stream // E.g. Send it to another computer using an RTCPeerConnection // pc is an RTCPeerConnection created elsewhere pc.addStream(stream);
Specification | Status | Comment |
---|---|---|
Media Capture from DOM Elements The definition of 'HTMLCanvasElement.captureStream()' in that specification. | Editor's Draft | Initial definition |
Feature | Chrome | Firefox (Gecko) | Internet Explorer | Opera | Safari |
---|---|---|---|---|---|
Basic support | 51.0 | 43 (43)[1] | No support | 36.0 | ? |
Feature | Android | Android Webview | Chrome for Android | Firefox Mobile (Gecko) | IE Mobile | Opera Mobile | Safari Mobile |
---|---|---|---|---|---|---|---|
Basic support | No support | 51.0 | 51.0 | 43.0 (43) | No support | 38 | ? |
[1] In Firefox 41 and 42, this feature was disabled by default; set the preference canvas.capturestream.enabled
to true
to enable it.
CanvasCaptureMediaStream
, the interface it belongs to.HTMLMediaElement.captureStream()
, which allows capturing a stream from a media element.MediaStream
Media Capture and Streams API
© 2005–2018 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/HTMLCanvasElement/captureStream