This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
The HTMLCanvasElement
.transferControlToOffscreen()
method transfers control to an OffscreenCanvas
object, either on the main thread or on a worker.
OffscreenCanvas HTMLCanvasElement.transferControlToOffscreen()
An OffscreenCanvas
object.
var htmlCanvas = document.createElement('canvas'); var offscreen = htmlCanvas.transferControlToOffscreen(); var gl = offscreen.getContext('webgl'); // ... some drawing using the gl context ... // Push frames back to the original HTMLCanvasElement gl.commit();
Currently drafted as a proposal in the OffscreenCanvas specification.
Feature | Chrome | Firefox (Gecko) | Internet Explorer | Opera | Safari |
---|---|---|---|---|---|
Basic support | No support | 44 (44) [1] | No support | No support | No support |
Feature | Android | Firefox Mobile (Gecko) | IE Mobile | Opera Mobile | Safari Mobile |
---|---|---|---|---|---|
Basic support | No support | 44.0 (44) [1] | No support | No support | No support |
[1] This feature is behind a feature preference setting. In about:config, set gfx.offscreencanvas.enabled
to true
.
HTMLCanvasElement
OffscreenCanvas
WebGLRenderingContext.commit()
© 2005–2018 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/HTMLCanvasElement/transferControlToOffscreen