The OES_texture_float_linear
extension is part of the WebGL API and allows linear filtering with floating-point pixel types for textures.
WebGL extensions are available using the WebGLRenderingContext.getExtension()
method. For more information, see also Using Extensions in the WebGL tutorial.
The OES_texture_float
extension alone does not allow linear filtering with floating-point textures. This extension enables this ability.
With the help of this extension, you can now set the magnification or minification filter in the WebGLRenderingContext.texParameter()
method to one of gl.LINEAR
, gl.LINEAR_MIPMAP_NEAREST
, gl.NEAREST_MIPMAP_LINEAR
, or gl.LINEAR_MIPMAP_LINEAR
, and use floating-point textures.
gl.getExtension('OES_texture_float'); gl.getExtension('OES_texture_float_linear'); var texture = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, texture); gl.texParameterf(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR); gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.FLOAT, image);
Specification | Status | Comment |
---|---|---|
OES_texture_float_linear The definition of 'OES_texture_float_linear' in that specification. | Recommendation | Initial definition. |
Feature | Chrome | Edge | Firefox | Internet Explorer | Opera | Safari |
---|---|---|---|---|---|---|
Basic support | ? | Yes | 24 | ? | ? | ? |
Feature | Android webview | Chrome for Android | Edge mobile | Firefox for Android | IE mobile | Opera Android | iOS Safari |
---|---|---|---|---|---|---|---|
Basic support | ? | ? | Yes | ? | ? | ? | ? |
WebGLRenderingContext.getExtension()
WebGLRenderingContext.texImage2D()
WebGLRenderingContext.texSubImage2D()
OES_texture_float
OES_texture_half_float
OES_texture_half_float_linear
© 2005–2018 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/OES_texture_float_linear