The OES_vertex_array_object.isVertexArrayOES() method of the WebGL API returns true if the passed object is a WebGLVertexArrayObject object.
GLBoolean ext.isVertexArrayOES(arrayObject);
WebGLVertexArrayObject (VAO) object to test.A GLboolean indicating whether the given object is a WebGLVertexArrayObject object (true) or not (false).
var ext = gl.getExtension('OES_vertex_array_object');
var vao = ext.createVertexArrayOES();
ext.bindVertexArrayOES(vao);
// ...
ext.isVertexArrayOES(vao);
| Specification | Status | Comment |
|---|---|---|
| OES_vertex_array_object The definition of 'OES_vertex_array_object' in that specification. | Recommendation | Initial definition. |
| Feature | Chrome | Edge | Firefox | Internet Explorer | Opera | Safari |
|---|---|---|---|---|---|---|
| Basic support | ? | No | 25 | ? | ? | ? |
| Feature | Android webview | Chrome for Android | Edge mobile | Firefox for Android | IE mobile | Opera Android | iOS Safari |
|---|---|---|---|---|---|---|---|
| Basic support | ? | ? | No | ? | ? | ? | ? |
WebGLRenderingContext.getExtension()WebGLRenderingContext.vertexAttribPointer()WebGL2RenderingContext.isVertexArray()
© 2005–2018 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/OES_vertex_array_object/isVertexArrayOES