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OscillatorNode

The OscillatorNode interface represents a periodic waveform, such as a sine wave. It is an AudioScheduledSourceNode audio-processing module that causes a specified frequency of a given wave to be created—in effect, a constant tone.

An OscillatorNode is created using the BaseAudioContext.createOscillator() method. It always has exactly one output and no inputs. Its basic property defaults (see AudioNode for definitions) are:

Number of inputs 0
Number of outputs 1
Channel count mode max
Channel count 2 (not used in the default count mode)
Channel interpretation speakers

Constructor

OscillatorNode()
Creates a new instance of an OscillatorNode object, optionally providing an object specifying default values for the node's properties. If the default values are acceptable, you can simply call the BaseAudioContext.createOscillator() factory method.

Properties

Inherits properties from its parent, AudioScheduledSourceNode, and adds the following properties:

OscillatorNode.frequency
An a-rate AudioParam representing the frequency of oscillation in hertz (though the AudioParam returned is read-only, the value it represents is not). The default value is 440 Hz (a standard middle-A note).
OscillatorNode.detune
An a-rate AudioParam representing detuning of oscillation in cents (though the AudioParam returned is read-only, the value it represents is not). The default value is 0.
OscillatorNode.type
A string which specifies the shape of waveform to play; this can be one of a number of standard values, or custom to use a PeriodicWave to describe a custom waveform. Different waves will produce different tones. Standard values are "sine", "square", "sawtooth", "triangle" and "custom". The default is "sine".

Event handlers

OscillatorNode.onended
Sets the event handler for the ended event, which fires when the tone has stopped playing.

Methods

Inherits methods from its parent, AudioScheduledSourceNode, and adds the following:

OscillatorNode.setPeriodicWave()
Sets a PeriodicWave which describes a periodic waveform to be used instead of one of the standard waveforms; calling this sets the type to custom. This replaces the now-obsolete OscillatorNode.setWaveTable() method.
OscillatorNode.start()
Specifies the exact time to start playing the tone.
OscillatorNode.stop()
Specifies the time to stop playing the tone.

Examples

The following example shows basic usage of an AudioContext to create an oscillator node and to start playing a tone on it. For an applied example, check out our Violent Theremin demo (see app.js for relevant code).

// create web audio api context
var audioCtx = new (window.AudioContext || window.webkitAudioContext)();

// create Oscillator node
var oscillator = audioCtx.createOscillator();

oscillator.type = 'square';
oscillator.frequency.setValueAtTime(440, audioCtx.currentTime); // value in hertz
oscillator.connect(audioCtx.destination);
oscillator.start();

Specifications

Browser compatibility

Feature Chrome Edge Firefox Internet Explorer Opera Safari
Basic support 14 Yes 25 No 15 6
OscillatorNode() constructor 551 ? 53 No 42 ?
detune 14 Yes 25 No 15 6
frequency 14 Yes 25 No 15 6
onended 14 Yes 25 No 15 6
type 14 Yes 25 No 15 6
setPeriodicWave 14 Yes 25 No 15 6
start 14 Yes 252 No 15 6
stop 14 Yes 252 No 15 6
Feature Android webview Chrome for Android Edge mobile Firefox for Android IE mobile Opera Android iOS Safari
Basic support 14 14 Yes 26 No 15 ?
OscillatorNode() constructor 551 551 ? 53 No 42 ?
detune Yes 14 Yes 26 No 15 ?
frequency Yes 14 Yes 26 No 15 ?
onended Yes 14 Yes 26 No 15 ?
type Yes 14 Yes 26 No 15 ?
setPeriodicWave Yes 14 Yes 26 No 15 ?
start Yes 14 Yes 262 No 15 ?
stop Yes 14 Yes 262 No 15 ?

1. Before Chrome 59, the default values were not supported.

2. Before Firefox 30, the when parameter was not optional.

See also

© 2005–2018 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/OscillatorNode