This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
The fieldOfView
read-only property of the VREyeParameters
interface returns a VRFieldOfView
object describing the current field of view for the eye, which can vary as the user adjusts their interpupillary distance (IPD).
var myFOV = eyeParametersInstance.fieldOfView;
A VRFieldOfView
object.
var info = document.querySelector('p'); var list = document.querySelector('ul'); var vrDisplay; if(navigator.getVRDisplays) { reportFieldOfView(); } else { info.textContent = 'WebVR API not supported by this browser.' } function reportFieldOfView() { navigator.getVRDisplays().then(function(displays) { vrDisplay = displays[0]; var lEye = vrDisplay.getEyeParameters('left'); var rEye = vrDisplay.getEyeParameters('right'); // lEye and rEye are VREyeParameters objects var lFOV = lEye.fieldOfView; var rFOV = rEye.fieldOfView; // lFOV and rFOV are VRFieldOfView objects var listitem1 = document.createElement('li'); var listitem2 = document.createElement('li'); listitem1.innerHTML = '<strong>Left eye parameters</strong>' + '<br>Offset: ' + lEye.offset + '<br>Render width: ' + lEye.renderWidth + '<br>Render height: ' + lEye.renderHeight + '<br>Up degrees: ' + lFOV.upDegrees + '<br>Right degrees: ' + lFOV.rightDegrees + '<br>Down degrees: ' + lFOV.downDegrees + '<br>Left degrees: ' + lFOV.leftDegrees listitem2.innerHTML = '<strong>Right eye parameters</strong>' + '<br>Offset: ' + rEye.offset + '<br>Render width: ' + rEye.renderWidth + '<br>Render height: ' + rEye.renderHeight + '<br>Up degrees: ' + rFOV.upDegrees + '<br>Right degrees: ' + rFOV.rightDegrees + '<br>Down degrees: ' + rFOV.downDegrees + '<br>Left degrees: ' + rFOV.leftDegrees list.appendChild(listitem1); list.appendChild(listitem2); }); }
Specification | Status | Comment |
---|---|---|
WebVR 1.1 The definition of 'fieldOfView' in that specification. | Editor's Draft | Initial definition |
Feature | Chrome | Edge | Firefox | Internet Explorer | Opera | Safari |
---|---|---|---|---|---|---|
Basic support | Yes1 2 | Yes |
553 584 |
No | ? | ? |
Feature | Android webview | Chrome for Android | Edge mobile | Firefox for Android | IE mobile | Opera Android | iOS Safari |
---|---|---|---|---|---|---|---|
Basic support | No | Yes5 | ? | ? | No | ? | ? |
1. Only works on desktop in an experimental version of Chrome (other builds won't return any devices when Navigator.getVRDisplays()
is invoked).
2. This feature is behind the WebVR
preference. To change preferences in Chrome, visit chrome://flags.
3. Windows support was enabled in Firefox 55.
4. macOS support was enabled in Firefox 58.
5. Currently supported only by Google Daydream.
© 2005–2018 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/VREyeParameters/fieldOfView