This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
The fieldOfView read-only property of the VREyeParameters interface returns a VRFieldOfView object describing the current field of view for the eye, which can vary as the user adjusts their interpupillary distance (IPD).
var myFOV = eyeParametersInstance.fieldOfView;
A VRFieldOfView object.
var info = document.querySelector('p');
var list = document.querySelector('ul');
var vrDisplay;
if(navigator.getVRDisplays) {
reportFieldOfView();
} else {
info.textContent = 'WebVR API not supported by this browser.'
}
function reportFieldOfView() {
navigator.getVRDisplays().then(function(displays) {
vrDisplay = displays[0];
var lEye = vrDisplay.getEyeParameters('left');
var rEye = vrDisplay.getEyeParameters('right');
// lEye and rEye are VREyeParameters objects
var lFOV = lEye.fieldOfView;
var rFOV = rEye.fieldOfView;
// lFOV and rFOV are VRFieldOfView objects
var listitem1 = document.createElement('li');
var listitem2 = document.createElement('li');
listitem1.innerHTML = '<strong>Left eye parameters</strong>'
+ '<br>Offset: ' + lEye.offset
+ '<br>Render width: ' + lEye.renderWidth
+ '<br>Render height: ' + lEye.renderHeight
+ '<br>Up degrees: ' + lFOV.upDegrees
+ '<br>Right degrees: ' + lFOV.rightDegrees
+ '<br>Down degrees: ' + lFOV.downDegrees
+ '<br>Left degrees: ' + lFOV.leftDegrees
listitem2.innerHTML = '<strong>Right eye parameters</strong>'
+ '<br>Offset: ' + rEye.offset
+ '<br>Render width: ' + rEye.renderWidth
+ '<br>Render height: ' + rEye.renderHeight
+ '<br>Up degrees: ' + rFOV.upDegrees
+ '<br>Right degrees: ' + rFOV.rightDegrees
+ '<br>Down degrees: ' + rFOV.downDegrees
+ '<br>Left degrees: ' + rFOV.leftDegrees
list.appendChild(listitem1);
list.appendChild(listitem2);
});
} | Specification | Status | Comment |
|---|---|---|
| WebVR 1.1 The definition of 'fieldOfView' in that specification. | Editor's Draft | Initial definition |
| Feature | Chrome | Edge | Firefox | Internet Explorer | Opera | Safari |
|---|---|---|---|---|---|---|
| Basic support | Yes1 2 | Yes |
553 584 |
No | ? | ? |
| Feature | Android webview | Chrome for Android | Edge mobile | Firefox for Android | IE mobile | Opera Android | iOS Safari |
|---|---|---|---|---|---|---|---|
| Basic support | No | Yes5 | ? | ? | No | ? | ? |
1. Only works on desktop in an experimental version of Chrome (other builds won't return any devices when Navigator.getVRDisplays() is invoked).
2. This feature is behind the WebVR preference. To change preferences in Chrome, visit chrome://flags.
3. Windows support was enabled in Firefox 55.
4. macOS support was enabled in Firefox 58.
5. Currently supported only by Google Daydream.
© 2005–2018 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/VREyeParameters/fieldOfView