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VREyeParameters.fieldOfView

This is an experimental technology
Check the Browser compatibility table carefully before using this in production.

The fieldOfView read-only property of the VREyeParameters interface returns a VRFieldOfView object describing the current field of view for the eye, which can vary as the user adjusts their interpupillary distance (IPD).

Syntax

var myFOV = eyeParametersInstance.fieldOfView;

Value

A VRFieldOfView object.

Examples

var info = document.querySelector('p');
var list = document.querySelector('ul');
var vrDisplay;

if(navigator.getVRDisplays) {
    reportFieldOfView();
} else {
  info.textContent = 'WebVR API not supported by this browser.'
}

function reportFieldOfView() {
  navigator.getVRDisplays().then(function(displays) {
    vrDisplay = displays[0];
    var lEye = vrDisplay.getEyeParameters('left');
    var rEye = vrDisplay.getEyeParameters('right');
    // lEye and rEye are VREyeParameters objects

    var lFOV = lEye.fieldOfView;
    var rFOV = rEye.fieldOfView;
    // lFOV and rFOV are VRFieldOfView objects

    var listitem1 = document.createElement('li');
    var listitem2 = document.createElement('li');

    listitem1.innerHTML = '<strong>Left eye parameters</strong>'
                 + '<br>Offset: ' + lEye.offset
                 + '<br>Render width: ' + lEye.renderWidth
                 + '<br>Render height: ' + lEye.renderHeight
                 + '<br>Up degrees: ' + lFOV.upDegrees
                 + '<br>Right degrees: ' + lFOV.rightDegrees
                 + '<br>Down degrees: ' + lFOV.downDegrees
                 + '<br>Left degrees: ' + lFOV.leftDegrees

   listitem2.innerHTML = '<strong>Right eye parameters</strong>'
                + '<br>Offset: ' + rEye.offset
                + '<br>Render width: ' + rEye.renderWidth
                + '<br>Render height: ' + rEye.renderHeight
                + '<br>Up degrees: ' + rFOV.upDegrees
                + '<br>Right degrees: ' + rFOV.rightDegrees
                + '<br>Down degrees: ' + rFOV.downDegrees
                + '<br>Left degrees: ' + rFOV.leftDegrees

    list.appendChild(listitem1);
    list.appendChild(listitem2);
  });
}

Specifications

Specification Status Comment
WebVR 1.1
The definition of 'fieldOfView' in that specification.
Editor's Draft Initial definition

Browser compatibility

Feature Chrome Edge Firefox Internet Explorer Opera Safari
Basic support Yes1 2 Yes

553

584

No ? ?
Feature Android webview Chrome for Android Edge mobile Firefox for Android IE mobile Opera Android iOS Safari
Basic support No Yes5 ? ? No ? ?

1. Only works on desktop in an experimental version of Chrome (other builds won't return any devices when Navigator.getVRDisplays() is invoked).

2. This feature is behind the WebVR preference. To change preferences in Chrome, visit chrome://flags.

3. Windows support was enabled in Firefox 55.

4. macOS support was enabled in Firefox 58.

5. Currently supported only by Google Daydream.

See also

© 2005–2018 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/VREyeParameters/fieldOfView