This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
The WebGL2RenderingContext.blitFramebuffer()
method of the WebGL 2 API transfers a block of pixels from the read framebuffer to the draw framebuffer.
void gl.blitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter);
srcX0, srcY0, srcX1, srcY1
GLint
specifying the bounds of the source rectangle.dstX0, dstY0, dstX1, dstY1
GLint
specifying the bounds of the destination rectangle.mask
GLbitfield
specifying a bitwise OR mask indicating which buffers are to be copied. Possible values: gl.COLOR_BUFFER_BIT
gl.DEPTH_BUFFER_BIT
gl.STENCIL_BUFFER_BIT
filter
GLenum
specifying the interpolation to be applied if the image is stretched. Possible values: gl.NEAREST
gl.LINEAR
None.
gl.blitFramebuffer(0, 0, canvas.width, canvas.height, 0, 0, canvas.width, canvas.height, gl.COLOR_BUFFER_BIT, gl.NEAREST);
Specification | Status | Comment |
---|---|---|
WebGL 2.0 The definition of 'blitFramebuffer' in that specification. | Editor's Draft | Initial definition for WebGL. |
OpenGL ES 3.0 The definition of 'glBlitFramebuffer' in that specification. | Standard | Man page of the (similar) OpenGL API. |
Feature | Chrome | Edge | Firefox | Internet Explorer | Opera | Safari |
---|---|---|---|---|---|---|
Basic support | 56 | No | 51 | No | 43 | No |
Feature | Android webview | Chrome for Android | Edge mobile | Firefox for Android | IE mobile | Opera Android | iOS Safari |
---|---|---|---|---|---|---|---|
Basic support | 58 | 58 | No | 51 | No | 43 | No |
© 2005–2018 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGL2RenderingContext/blitFramebuffer