This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
The WebGL2RenderingContext.clientWaitSync()
method of the WebGL 2 API blocks and waits for a WebGLSync
object to become signaled or a given timeout to be passed.
GLenum gl.clientWaitSync(sync, flags, timeout);
sync
WebGLSync
object on which to wait on.GLbitfield
specifying a bitwise combination of flags controlling the flushing behavior. May be gl.SYNC_FLUSH_COMMANDS_BIT
.GLint64
specifying a timeout (in nanoseconds) for which to wait for the sync object to become signaled. Must not be larger than gl.MAX_CLIENT_WAIT_TIMEOUT_WEBGL
.A GLenum
indicating the sync object's status.
gl.ALREADY_SIGNALED
: Indicates that the sync object was signaled when this method was called.gl.TIMEOUT_EXPIRED
: Indicates that the timeout
time passed and that the sync object did not become signaled.gl.CONDITION_SATISFIED
: Indicates that the sync object was signaled before the timeout
expired.gl.WAIT_FAILED
: Indicates that an error occurred during the execution.var sync = gl.fenceSync(gl.SYNC_GPU_COMMANDS_COMPLETE, 0); var status = gl.clientWaitSync(sync, 0, 0);
Specification | Status | Comment |
---|---|---|
WebGL 2.0 The definition of 'clientWaitSync' in that specification. | Editor's Draft | Initial definition for WebGL. |
OpenGL ES 3.0 The definition of 'glClientWaitSync' in that specification. | Standard | Man page of the (similar) OpenGL API. |
Feature | Chrome | Edge | Firefox | Internet Explorer | Opera | Safari |
---|---|---|---|---|---|---|
Basic support | 56 | No | 51 | No | 43 | No |
Feature | Android webview | Chrome for Android | Edge mobile | Firefox for Android | IE mobile | Opera Android | iOS Safari |
---|---|---|---|---|---|---|---|
Basic support | 58 | 58 | No | 51 | No | 43 | No |
© 2005–2018 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGL2RenderingContext/clientWaitSync