This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
The WebGL2RenderingContext.transformFeedbackVaryings()
method of the WebGL 2 API specifies values to record in WebGLTransformFeedback
buffers.
void gl.transformFeedbackVaryings(program, varyings, bufferMode);
WebGLProgram
.Array
of DOMString
specifying the the names of the varying variables to use.bufferMode
GLenum
specifying the mode to use when capturing the varying variables. Either gl.INTERLEAVED_ATTRIBS
or gl.SEPARATE_ATTRIBS
.None.
var transformFeedback = gl.createTransformFeedback(); gl.bindTransformFeedback(gl.TRANSFORM_FEEDBACK, transformFeedback); var transformFeedbackOutputs = ['gl_Position', 'anotherOutput']; gl.transformFeedbackVaryings(shaderProg, transformFeedbackOutputs, gl.INTERLEAVED_ATTRIBS); gl.linkProgram(shaderProg);
Specification | Status | Comment |
---|---|---|
WebGL 2.0 The definition of 'transformFeedbackVaryings' in that specification. | Editor's Draft | Initial definition for WebGL. |
OpenGL ES 3.0 The definition of 'glTransformFeedbackVaryings' in that specification. | Standard | Man page of the (similar) OpenGL API. |
Feature | Chrome | Edge | Firefox | Internet Explorer | Opera | Safari |
---|---|---|---|---|---|---|
Basic support | 56 | No | 51 | No | 43 | No |
Feature | Android webview | Chrome for Android | Edge mobile | Firefox for Android | IE mobile | Opera Android | iOS Safari |
---|---|---|---|---|---|---|---|
Basic support | 58 | 58 | No | 51 | No | 43 | No |
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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGL2RenderingContext/transformFeedbackVaryings