WebGL API: Constants
The WebGL API provides several constants that are passed into or returned by functions. All constants are of type GLenum
.
Standard WebGL constants are installed on the WebGLRenderingContext
and WebGL2RenderingContext
objects, so that you use them as gl.CONSTANT_NAME
:
var canvas = document.getElementById('myCanvas');
var gl = canvas.getContext('webgl');
gl.getParameter(gl.LINE_WIDTH);
Some constants are also provided by WebGL extensions. A list is provided below.
var debugInfo = gl.getExtension('WEBGL_debug_renderer_info');
var vendor = gl.getParameter(debugInfo.UNMASKED_VENDOR_WEBGL);
The WebGL tutorial has more information, examples, and resources on how to get started with WebGL.
Table of contents
Standard WebGL 1 constants
These constants are defined on the WebGLRenderingContext
interface.
Clearing buffers
Constants passed to WebGLRenderingContext.clear()
to clear buffer masks.
Constant name | Value | Description |
DEPTH_BUFFER_BIT | 0x00000100 | Passed to clear to clear the current depth buffer. |
STENCIL_BUFFER_BIT | 0x00000400 | Passed to clear to clear the current stencil buffer. |
COLOR_BUFFER_BIT | 0x00004000 | Passed to clear to clear the current color buffer. |
Rendering primitives
Constants passed to WebGLRenderingContext.drawElements()
or WebGLRenderingContext.drawArrays()
to specify what kind of primitive to render.
Constant name | Value | Description |
POINTS | 0x0000 | Passed to drawElements or drawArrays to draw single points. |
LINES | 0x0001 | Passed to drawElements or drawArrays to draw lines. Each vertex connects to the one after it. |
LINE_LOOP | 0x0002 | Passed to drawElements or drawArrays to draw lines. Each set of two vertices is treated as a separate line segment. |
LINE_STRIP | 0x0003 | Passed to drawElements or drawArrays to draw a connected group of line segments from the first vertex to the last. |
TRIANGLES | 0x0004 | Passed to drawElements or drawArrays to draw triangles. Each set of three vertices creates a separate triangle. |
TRIANGLE_STRIP | 0x0005 | Passed to drawElements or drawArrays to draw a connected group of triangles. |
TRIANGLE_FAN | 0x0006 | Passed to drawElements or drawArrays to draw a connected group of triangles. Each vertex connects to the previous and the first vertex in the fan. |
Blending modes
Constants passed to WebGLRenderingContext.blendFunc()
or WebGLRenderingContext.blendFuncSeparate()
to specify the blending mode (for both, RBG and alpha, or separately).
Constant name | Value | Description |
ZERO | 0 | Passed to blendFunc or blendFuncSeparate to turn off a component. |
ONE | 1 | Passed to blendFunc or blendFuncSeparate to turn on a component. |
SRC_COLOR | 0x0300 | Passed to blendFunc or blendFuncSeparate to multiply a component by the source elements color. |
ONE_MINUS_SRC_COLOR | 0x0301 | Passed to blendFunc or blendFuncSeparate to multiply a component by one minus the source elements color. |
SRC_ALPHA | 0x0302 | Passed to blendFunc or blendFuncSeparate to multiply a component by the source's alpha. |
ONE_MINUS_SRC_ALPHA | 0x0303 | Passed to blendFunc or blendFuncSeparate to multiply a component by one minus the source's alpha. |
DST_ALPHA | 0x0304 | Passed to blendFunc or blendFuncSeparate to multiply a component by the destination's alpha. |
ONE_MINUS_DST_ALPHA | 0x0305 | Passed to blendFunc or blendFuncSeparate to multiply a component by one minus the destination's alpha. |
DST_COLOR | 0x0306 | Passed to blendFunc or blendFuncSeparate to multiply a component by the destination's color. |
ONE_MINUS_DST_COLOR | 0x0307 | Passed to blendFunc or blendFuncSeparate to multiply a component by one minus the destination's color. |
SRC_ALPHA_SATURATE | 0x0308 | Passed to blendFunc or blendFuncSeparate to multiply a component by the minimum of source's alpha or one minus the destination's alpha. |
CONSTANT_COLOR | 0x8001 | Passed to blendFunc or blendFuncSeparate to specify a constant color blend function. |
ONE_MINUS_CONSTANT_COLOR | 0x8002 | Passed to blendFunc or blendFuncSeparate to specify one minus a constant color blend function. |
CONSTANT_ALPHA | 0x8003 | Passed to blendFunc or blendFuncSeparate to specify a constant alpha blend function. |
ONE_MINUS_CONSTANT_ALPHA | 0x8004 | Passed to blendFunc or blendFuncSeparate to specify one minus a constant alpha blend function. |
Blending equations
Constants passed to WebGLRenderingContext.blendEquation()
or WebGLRenderingContext.blendEquationSeparate()
to control how the blending is calculated (for both, RBG and alpha, or separately).
Constant name | Value | Description |
FUNC_ADD | 0x8006 | Passed to blendEquation or blendEquationSeparate to set an addition blend function. |
FUNC_SUBSTRACT | 0x800A | Passed to blendEquation or blendEquationSeparate to specify a subtraction blend function (source - destination). |
FUNC_REVERSE_SUBTRACT | 0x800B | Passed to blendEquation or blendEquationSeparate to specify a reverse subtraction blend function (destination - source). |
Constants passed to WebGLRenderingContext.getParameter()
to specify what information to return.
Constant name | Value | Description |
BLEND_EQUATION | 0x8009 | Passed to getParameter to get the current RGB blend function. |
BLEND_EQUATION_RGB | 0x8009 | Passed to getParameter to get the current RGB blend function. Same as BLEND_EQUATION |
BLEND_EQUATION_ALPHA | 0x883D | Passed to getParameter to get the current alpha blend function. Same as BLEND_EQUATION |
BLEND_DST_RGB | 0x80C8 | Passed to getParameter to get the current destination RGB blend function. |
BLEND_SRC_RGB | 0x80C9 | Passed to getParameter to get the current destination RGB blend function. |
BLEND_DST_ALPHA | 0x80CA | Passed to getParameter to get the current destination alpha blend function. |
BLEND_SRC_ALPHA | 0x80CB | Passed to getParameter to get the current source alpha blend function. |
BLEND_COLOR | 0x8005 | Passed to getParameter to return a the current blend color. |
ARRAY_BUFFER_BINDING | 0x8894 | Passed to getParameter to get the array buffer binding. |
ELEMENT_ARRAY_BUFFER_BINDING | 0x8895 | Passed to getParameter to get the current element array buffer. |
LINE_WIDTH | 0x0B21 | Passed to getParameter to get the current lineWidth (set by the lineWidth method). |
ALIASED_POINT_SIZE_RANGE | 0x846D | Passed to getParameter to get the current size of a point drawn with gl.POINTS
|
ALIASED_LINE_WIDTH_RANGE | 0x846E | Passed to getParameter to get the range of available widths for a line. Returns a length-2 array with the lo value at 0, and hight at 1. |
CULL_FACE_MODE | 0x0B45 | Passed to getParameter to get the current value of cullFace . Should return FRONT , BACK , or FRONT_AND_BACK
|
FRONT_FACE | 0x0B46 | Passed to getParameter to determine the current value of frontFace . Should return CW or CCW . |
DEPTH_RANGE | 0x0B70 | Passed to getParameter to return a length-2 array of floats giving the current depth range. |
DEPTH_WRITEMASK | 0x0B72 | Passed to getParameter to determine if the depth write mask is enabled. |
DEPTH_CLEAR_VALUE | 0x0B73 | Passed to getParameter to determine the current depth clear value. |
DEPTH_FUNC | 0x0B74 | Passed to getParameter to get the current depth function. Returns NEVER , ALWAYS , LESS , EQUAL , LEQUAL , GREATER , GEQUAL , or NOTEQUAL . |
STENCIL_CLEAR_VALUE | 0x0B91 | Passed to getParameter to get the value the stencil will be cleared to. |
STENCIL_FUNC | 0x0B92 | Passed to getParameter to get the current stencil function. Returns NEVER , ALWAYS , LESS , EQUAL , LEQUAL , GREATER , GEQUAL , or NOTEQUAL . |
STENCIL_FAIL | 0x0B94 | Passed to getParameter to get the current stencil fail function. Should return KEEP , REPLACE , INCR , DECR , INVERT , INCR_WRAP , or DECR_WRAP . |
STENCIL_PASS_DEPTH_FAIL | 0x0B95 | Passed to getParameter to get the current stencil fail function should the depth buffer test fail. Should return KEEP , REPLACE , INCR , DECR , INVERT , INCR_WRAP , or DECR_WRAP . |
STENCIL_PASS_DEPTH_PASS | 0x0B96 | Passed to getParameter to get the current stencil fail function should the depth buffer test pass. Should return KEEP, REPLACE, INCR, DECR, INVERT, INCR_WRAP, or DECR_WRAP. |
STENCIL_REF | 0x0B97 | Passed to getParameter to get the reference value used for stencil tests. |
STENCIL_VALUE_MASK | 0x0B93 | |
STENCIL_WRITEMASK | 0x0B98 | |
STENCIL_BACK_FUNC | 0x8800 | |
STENCIL_BACK_FAIL | 0x8801 | |
STENCIL_BACK_PASS_DEPTH_FAIL | 0x8802 | |
STENCIL_BACK_PASS_DEPTH_PASS | 0x8803 | |
STENCIL_BACK_REF | 0x8CA3 | |
STENCIL_BACK_VALUE_MASK | 0x8CA4 | |
STENCIL_BACK_WRITEMASK | 0x8CA5 | |
VIEWPORT | 0x0BA2 | Returns an Int32Array with four elements for the current viewport dimensions. |
SCISSOR_BOX | 0x0C10 | Returns an Int32Array with four elements for the current scissor box dimensions. |
COLOR_CLEAR_VALUE | 0x0C22 | |
COLOR_WRITEMASK | 0x0C23 | |
UNPACK_ALIGNMENT | 0x0CF5 | |
PACK_ALIGNMENT | 0x0D05 | |
MAX_TEXTURE_SIZE | 0x0D33 | |
MAX_VIEWPORT_DIMS | 0x0D3A | |
SUBPIXEL_BITS | 0x0D50 | |
RED_BITS | 0x0D52 | |
GREEN_BITS | 0x0D53 | |
BLUE_BITS | 0x0D54 | |
ALPHA_BITS | 0x0D55 | |
DEPTH_BITS | 0x0D56 | |
STENCIL_BITS | 0x0D57 | |
POLYGON_OFFSET_UNITS | 0x2A00 | |
POLYGON_OFFSET_FACTOR | 0x8038 | |
TEXTURE_BINDING_2D | 0x8069 | |
SAMPLE_BUFFERS | 0x80A8 | |
SAMPLES | 0x80A9 | |
SAMPLE_COVERAGE_VALUE | 0x80AA | |
SAMPLE_COVERAGE_INVERT | 0x80AB | |
COMPRESSED_TEXTURE_FORMATS | 0x86A3 | |
VENDOR | 0x1F00 | |
RENDERER | 0x1F01 | |
VERSION | 0x1F02 | |
IMPLEMENTATION_COLOR_READ_TYPE | 0x8B9A | |
IMPLEMENTATION_COLOR_READ_FORMAT | 0x8B9B | |
BROWSER_DEFAULT_WEBGL | 0x9244 | |
Buffers
Constants passed to WebGLRenderingContext.bufferData()
, WebGLRenderingContext.bufferSubData()
, WebGLRenderingContext.bindBuffer()
, or WebGLRenderingContext.getBufferParameter()
.
Constant name | Value | Description |
STATIC_DRAW | 0x88E4 | Passed to bufferData as a hint about whether the contents of the buffer are likely to be used often and not change often. |
STREAM_DRAW | 0x88E0 | Passed to bufferData as a hint about whether the contents of the buffer are likely to not be used often. |
DYNAMIC_DRAW | 0x88E8 | Passed to bufferData as a hint about whether the contents of the buffer are likely to be used often and change often. |
ARRAY_BUFFER | 0x8892 | Passed to bindBuffer or bufferData to specify the type of buffer being used. |
ELEMENT_ARRAY_BUFFER | 0x8893 | Passed to bindBuffer or bufferData to specify the type of buffer being used. |
BUFFER_SIZE | 0x8764 | Passed to getBufferParameter to get a buffer's size. |
BUFFER_USAGE | 0x8765 | Passed to getBufferParameter to get the hint for the buffer passed in when it was created. |
Vertex attributes
Constants passed to WebGLRenderingContext.getVertexAttrib()
.
Constant name | Value | Description |
CURRENT_VERTEX_ATTRIB | 0x8626 | Passed to getVertexAttrib to read back the current vertex attribute. |
VERTEX_ATTRIB_ARRAY_ENABLED | 0x8622 | |
VERTEX_ATTRIB_ARRAY_SIZE | 0x8623 | |
VERTEX_ATTRIB_ARRAY_STRIDE | 0x8624 | |
VERTEX_ATTRIB_ARRAY_TYPE | 0x8625 | |
VERTEX_ATTRIB_ARRAY_NORMALIZED | 0x886A | |
VERTEX_ATTRIB_ARRAY_POINTER | 0x8645 | |
VERTEX_ATTRIB_ARRAY_BUFFER_BINDING | 0x889F | |
Culling
Constants passed to WebGLRenderingContext.cullFace()
.
Constant name | Value | Description |
CULL_FACE | 0x0B44 | Passed to enable /disable to turn on/off culling. Can also be used with getParameter to find the current culling method. |
FRONT | 0x0404 | Passed to cullFace to specify that only front faces should be drawn. |
BACK | 0x0405 | Passed to cullFace to specify that only back faces should be drawn. |
FRONT_AND_BACK | 0x0408 | Passed to cullFace to specify that front and back faces should be drawn. |
Enabling and disabling
Constants passed to WebGLRenderingContext.enable()
or WebGLRenderingContext.disable()
.
Constant name | Value | Description |
BLEND | 0x0BE2 | Passed to enable /disable to turn on/off blending. Can also be used with getParameter to find the current blending method. |
DEPTH_TEST | 0x0B71 | Passed to enable /disable to turn on/off the depth test. Can also be used with getParameter to query the depth test. |
DITHER | 0x0BD0 | Passed to enable /disable to turn on/off dithering. Can also be used with getParameter to find the current dithering method. |
POLYGON_OFFSET_FILL | 0x8037 | Passed to enable /disable to turn on/off the polygon offset. Useful for rendering hidden-line images, decals, and or solids with highlighted edges. Can also be used with getParameter to query the scissor test. |
SAMPLE_ALPHA_TO_COVERAGE | 0x809E | Passed to enable /disable to turn on/off the alpha to coverage. Used in multi-sampling alpha channels. |
SAMPLE_COVERAGE | 0x80A0 | Passed to enable /disable to turn on/off the sample coverage. Used in multi-sampling. |
SCISSOR_TEST | 0x0C11 | Passed to enable /disable to turn on/off the scissor test. Can also be used with getParameter to query the scissor test. |
STENCIL_TEST | 0x0B90 | Passed to enable /disable to turn on/off the stencil test. Can also be used with getParameter to query the stencil test. |
Errors
Constants returned from WebGLRenderingContext.getError()
.
Constant name | Value | Description |
NO_ERROR | 0 | Returned from getError . |
INVALID_ENUM | 0x0500 | Returned from getError . |
INVALID_VALUE | 0x0501 | Returned from getError . |
INVALID_OPERATION | 0x0502 | Returned from getError . |
OUT_OF_MEMORY | 0x0505 | Returned from getError . |
CONTEXT_LOST_WEBGL | 0x9242 | Returned from getError . |
Front face directions
Constants passed to WebGLRenderingContext.frontFace()
.
Constant name | Value | Description |
CW | 0x0900 | Passed to frontFace to specify the front face of a polygon is drawn in the clockwise direction |
CCW | 0x0901 | Passed to frontFace to specify the front face of a polygon is drawn in the counter clockwise direction |
Hints
Constants passed to WebGLRenderingContext.hint()
Constant name | Value | Description |
DONT_CARE | 0x1100 | There is no preference for this behavior. |
FASTEST | 0x1101 | The most efficient behavior should be used. |
NICEST | 0x1102 | The most correct or the highest quality option should be used. |
GENERATE_MIPMAP_HINT | 0x8192 | Hint for the quality of filtering when generating mipmap images with WebGLRenderingContext.generateMipmap() . |
Data types
Constant name | Value | Description |
BYTE | 0x1400 | |
UNSIGNED_BYTE | 0x1401 | |
SHORT | 0x1402 | |
UNSIGNED_SHORT | 0x1403 | |
INT | 0x1404 | |
UNSIGNED_INT | 0x1405 | |
FLOAT | 0x1406 | |
Constant name | Value | Description |
DEPTH_COMPONENT | 0x1902 | |
ALPHA | 0x1906 | |
RGB | 0x1907 | |
RGBA | 0x1908 | |
LUMINANCE | 0x1909 | |
LUMINANCE_ALPHA | 0x190A | |
Pixel types
Constant name | Value | Description |
UNSIGNED_BYTE | 0x1401 | |
UNSIGNED_SHORT_4_4_4_4 | 0x8033 | |
UNSIGNED_SHORT_5_5_5_1 | 0x8034 | |
UNSIGNED_SHORT_5_6_5 | 0x8363 | |
Shaders
Constants passed to WebGLRenderingContext.createShader()
or WebGLRenderingContext.getShaderParameter()
Constant name | Value | Description |
FRAGMENT_SHADER | 0x8B30 | Passed to createShader to define a fragment shader. |
VERTEX_SHADER | 0x8B31 | Passed to createShader to define a vertex shader |
COMPILE_STATUS | 0x8B81 | Passed to getShaderParamter to get the status of the compilation. Returns false if the shader was not compiled. You can then query getShaderInfoLog to find the exact error |
DELETE_STATUS | 0x8B80 | Passed to getShaderParamter to determine if a shader was deleted via deleteShader . Returns true if it was, false otherwise. |
LINK_STATUS | 0x8B82 | Passed to getProgramParameter after calling linkProgram to determine if a program was linked correctly. Returns false if there were errors. Use getProgramInfoLog to find the exact error. |
VALIDATE_STATUS | 0x8B83 | Passed to getProgramParameter after calling validateProgram to determine if it is valid. Returns false if errors were found. |
ATTACHED_SHADERS | 0x8B85 | Passed to getProgramParameter after calling attachShader to determine if the shader was attached correctly. Returns false if errors occurred. |
ACTIVE_ATTRIBUTES | 0x8B89 | Passed to getProgramParameter to get the number of attributes active in a program. |
ACTIVE_UNIFORMS | 0x8B86 | Passed to getProgramParamter to get the number of uniforms active in a program. |
MAX_VERTEX_ATTRIBS | 0x8869 | The maximum number of entries possible in the vertex attribute list. |
MAX_VERTEX_UNIFORM_VECTORS | 0x8DFB | |
MAX_VARYING_VECTORS | 0x8DFC | |
MAX_COMBINED_TEXTURE_IMAGE_UNITS | 0x8B4D | |
MAX_VERTEX_TEXTURE_IMAGE_UNITS | 0x8B4C | |
MAX_TEXTURE_IMAGE_UNITS | 0x8872 | Implementation dependent number of maximum texture units. At least 8. |
MAX_FRAGMENT_UNIFORM_VECTORS | 0x8DFD | |
SHADER_TYPE | 0x8B4F | |
SHADING_LANGUAGE_VERSION | 0x8B8C | |
CURRENT_PROGRAM | 0x8B8D | |
Depth or stencil tests
Constants passed to WebGLRenderingContext.depthFunc()
or WebGLRenderingContext.stencilFunc()
.
Constant name | Value | Description |
NEVER | 0x0200 | Passed to depthFunction or stencilFunction to specify depth or stencil tests will never pass. i.e. Nothing will be drawn. |
ALWAYS | 0x0207 | Passed to depthFunction or stencilFunction to specify depth or stencil tests will always pass. i.e. Pixels will be drawn in the order they are drawn. |
LESS | 0x0201 | Passed to depthFunction or stencilFunction to specify depth or stencil tests will pass if the new depth value is less than the stored value. |
EQUAL | 0x0202 | Passed to depthFunction or stencilFunction to specify depth or stencil tests will pass if the new depth value is equals to the stored value. |
LEQUAL | 0x0203 | Passed to depthFunction or stencilFunction to specify depth or stencil tests will pass if the new depth value is less than or equal to the stored value. |
GREATER | 0x0204 | Passed to depthFunction or stencilFunction to specify depth or stencil tests will pass if the new depth value is greater than the stored value. |
GEQUAL | 0x0206 | Passed to depthFunction or stencilFunction to specify depth or stencil tests will pass if the new depth value is greater than or equal to the stored value. |
NOTEQUAL | 0x0205 | Passed to depthFunction or stencilFunction to specify depth or stencil tests will pass if the new depth value is not equal to the stored value. |
Stencil actions
Constants passed to WebGLRenderingContext.stencilOp()
.
Constant name | Value | Description |
KEEP | 0x1E00 | |
REPLACE | 0x1E01 | |
INCR | 0x1E02 | |
DECR | 0x1E03 | |
INVERT | 0x150A | |
INCR_WRAP | 0x8507 | |
DECR_WRAP | 0x8508 | |
Textures
Constants passed to WebGLRenderingContext.texParameteri()
, WebGLRenderingContext.texParameterf()
, WebGLRenderingContext.bindTexture()
, WebGLRenderingContext.texImage2D()
, and others.
Constant name | Value | Description |
NEAREST | 0x2600 | |
LINEAR | 0x2601 | |
NEAREST_MIPMAP_NEAREST | 0x2700 | |
LINEAR_MIPMAP_NEAREST | 0x2701 | |
NEAREST_MIPMAP_LINEAR | 0x2702 | |
LINEAR_MIPMAP_LINEAR | 0x2703 | |
TEXTURE_MAG_FILTER | 0x2800 | |
TEXTURE_MIN_FILTER | 0x2801 | |
TEXTURE_WRAP_S | 0x2802 | |
TEXTURE_WRAP_T | 0x2803 | |
TEXTURE_2D | 0x0DE1 | |
TEXTURE | 0x1702 | |
TEXTURE_CUBE_MAP | 0x8513 | |
TEXTURE_BINDING_CUBE_MAP | 0x8514 | |
TEXTURE_CUBE_MAP_POSITIVE_X | 0x8515 | |
TEXTURE_CUBE_MAP_NEGATIVE_X | 0x8516 | |
TEXTURE_CUBE_MAP_POSITIVE_Y | 0x8517 | |
TEXTURE_CUBE_MAP_NEGATIVE_Y | 0x8518 | |
TEXTURE_CUBE_MAP_POSITIVE_Z | 0x8519 | |
TEXTURE_CUBE_MAP_NEGATIVE_Z | 0x851A | |
MAX_CUBE_MAP_TEXTURE_SIZE | 0x851C | |
TEXTURE0 - 31 | 0x84C0 - 0x84DF | A texture unit. |
ACTIVE_TEXTURE | 0x84E0 | The current active texture unit. |
REPEAT | 0x2901 | |
CLAMP_TO_EDGE | 0x812F | |
MIRRORED_REPEAT | 0x8370 | |
Constant name | Value | Description |
FLOAT_VEC2 | 0x8B50 | |
FLOAT_VEC3 | 0x8B51 | |
FLOAT_VEC4 | 0x8B52 | |
INT_VEC2 | 0x8B53 | |
INT_VEC3 | 0x8B54 | |
INT_VEC4 | 0x8B55 | |
BOOL | 0x8B56 | |
BOOL_VEC2 | 0x8B57 | |
BOOL_VEC3 | 0x8B58 | |
BOOL_VEC4 | 0x8B59 | |
FLOAT_MAT2 | 0x8B5A | |
FLOAT_MAT3 | 0x8B5B | |
FLOAT_MAT4 | 0x8B5C | |
SAMPLER_2D | 0x8B5E | |
SAMPLER_CUBE | 0x8B60 | |
Shader precision-specified types
Constant name | Value | Description |
LOW_FLOAT | 0x8DF0 | |
MEDIUM_FLOAT | 0x8DF1 | |
HIGH_FLOAT | 0x8DF2 | |
LOW_INT | 0x8DF3 | |
MEDIUM_INT | 0x8DF4 | |
HIGH_INT | 0x8DF5 | |
Framebuffers and renderbuffers
Constant name | Value | Description |
FRAMEBUFFER | 0x8D40 | |
RENDERBUFFER | 0x8D41 | |
RGBA4 | 0x8056 | |
RGB5_A1 | 0x8057 | |
RGB565 | 0x8D62 | |
DEPTH_COMPONENT16 | 0x81A5 | |
STENCIL_INDEX | 0x1901 | |
STENCIL_INDEX8 | 0x8D48 | |
DEPTH_STENCIL | 0x84F9 | |
RENDERBUFFER_WIDTH | 0x8D42 | |
RENDERBUFFER_HEIGHT | 0x8D43 | |
RENDERBUFFER_INTERNAL_FORMAT | 0x8D44 | |
RENDERBUFFER_RED_SIZE | 0x8D50 | |
RENDERBUFFER_GREEN_SIZE | 0x8D51 | |
RENDERBUFFER_BLUE_SIZE | 0x8D52 | |
RENDERBUFFER_ALPHA_SIZE | 0x8D53 | |
RENDERBUFFER_DEPTH_SIZE | 0x8D54 | |
RENDERBUFFER_STENCIL_SIZE | 0x8D55 | |
FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE | 0x8CD0 | |
FRAMEBUFFER_ATTACHMENT_OBJECT_NAME | 0x8CD1 | |
FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL | 0x8CD2 | |
FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE | 0x8CD3 | |
COLOR_ATTACHMENT0 | 0x8CE0 | |
DEPTH_ATTACHMENT | 0x8D00 | |
STENCIL_ATTACHMENT | 0x8D20 | |
DEPTH_STENCIL_ATTACHMENT | 0x821A | |
NONE | 0 | |
FRAMEBUFFER_COMPLETE | 0x8CD5 | |
FRAMEBUFFER_INCOMPLETE_ATTACHMENT | 0x8CD6 | |
FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT | 0x8CD7 | |
FRAMEBUFFER_INCOMPLETE_DIMENSIONS | 0x8CD9 | |
FRAMEBUFFER_UNSUPPORTED | 0x8CDD | |
FRAMEBUFFER_BINDING | 0x8CA6 | |
RENDERBUFFER_BINDING | 0x8CA7 | |
MAX_RENDERBUFFER_SIZE | 0x84E8 | |
INVALID_FRAMEBUFFER_OPERATION | 0x0506 | |
Pixel storage modes
Constants passed to WebGLRenderingContext.pixelStorei()
.
Constant name | Value | Description |
UNPACK_FLIP_Y_WEBGL | 0x9240 | |
UNPACK_PREMULTIPLY_ALPHA_WEBGL | 0x9241 | |
UNPACK_COLORSPACE_CONVERSION_WEBGL | 0x9243 | |
Additional constants defined WebGL 2
These constants are defined on the WebGL2RenderingContext
interface. All WebGL 1 constants are also available in a WebGL 2 context.
Constants passed to WebGLRenderingContext.getParameter()
to specify what information to return.
Constant name | Value | Description |
READ_BUFFER | 0x0C02 | |
UNPACK_ROW_LENGTH | 0x0CF2 | |
UNPACK_SKIP_ROWS | 0x0CF3 | |
UNPACK_SKIP_PIXELS | 0x0CF4 | |
PACK_ROW_LENGTH | 0x0D02 | |
PACK_SKIP_ROWS | 0x0D03 | |
PACK_SKIP_PIXELS | 0x0D04 | |
TEXTURE_BINDING_3D | 0x806A | |
UNPACK_SKIP_IMAGES | 0x806D | |
UNPACK_IMAGE_HEIGHT | 0x806E | |
MAX_3D_TEXTURE_SIZE | 0x8073 | |
MAX_ELEMENTS_VERTICES | 0x80E8 | |
MAX_ELEMENTS_INDICES | 0x80E9 | |
MAX_TEXTURE_LOD_BIAS | 0x84FD | |
MAX_FRAGMENT_UNIFORM_COMPONENTS | 0x8B49 | |
MAX_VERTEX_UNIFORM_COMPONENTS | 0x8B4A | |
MAX_ARRAY_TEXTURE_LAYERS | 0x88FF | |
MIN_PROGRAM_TEXEL_OFFSET | 0x8904 | |
MAX_PROGRAM_TEXEL_OFFSET | 0x8905 | |
MAX_VARYING_COMPONENTS | 0x8B4B | |
FRAGMENT_SHADER_DERIVATIVE_HINT | 0x8B8B | |
RASTERIZER_DISCARD | 0x8C89 | |
VERTEX_ARRAY_BINDING | 0x85B5 | |
MAX_VERTEX_OUTPUT_COMPONENTS | 0x9122 | |
MAX_FRAGMENT_INPUT_COMPONENTS | 0x9125 | |
MAX_SERVER_WAIT_TIMEOUT | 0x9111 | |
MAX_ELEMENT_INDEX | 0x8D6B | |
Textures
Constants passed to WebGLRenderingContext.texParameteri()
, WebGLRenderingContext.texParameterf()
, WebGLRenderingContext.bindTexture()
, WebGLRenderingContext.texImage2D()
, and others.
Constant name | Value | Description |
RED | 0x1903 | |
RGB8 | 0x8051 | |
RGBA8 | 0x8058 | |
RGB10_A2 | 0x8059 | |
TEXTURE_3D | 0x806F | |
TEXTURE_WRAP_R | 0x8072 | |
TEXTURE_MIN_LOD | 0x813A | |
TEXTURE_MAX_LOD | 0x813B | |
TEXTURE_BASE_LEVEL | 0x813C | |
TEXTURE_MAX_LEVEL | 0x813D | |
TEXTURE_COMPARE_MODE | 0x884C | |
TEXTURE_COMPARE_FUNC | 0x884D | |
SRGB | 0x8C40 | |
SRGB8 | 0x8C41 | |
SRGB8_ALPHA8 | 0x8C43 | |
COMPARE_REF_TO_TEXTURE | 0x884E | |
RGBA32F | 0x8814 | |
RGB32F | 0x8815 | |
RGBA16F | 0x881A | |
RGB16F | 0x881B | |
TEXTURE_2D_ARRAY | 0x8C1A | |
TEXTURE_BINDING_2D_ARRAY | 0x8C1D | |
R11F_G11F_B10F | 0x8C3A | |
RGB9_E5 | 0x8C3D | |
RGBA32UI | 0x8D70 | |
RGB32UI | 0x8D71 | |
RGBA16UI | 0x8D76 | |
RGB16UI | 0x8D77 | |
RGBA8UI | 0x8D7C | |
RGB8UI | 0x8D7D | |
RGBA32I | 0x8D82 | |
RGB32I | 0x8D83 | |
RGBA16I | 0x8D88 | |
RGB16I | 0x8D89 | |
RGBA8I | 0x8D8E | |
RGB8I | 0x8D8F | |
RED_INTEGER | 0x8D94 | |
RGB_INTEGER | 0x8D98 | |
RGBA_INTEGER | 0x8D99 | |
R8 | 0x8229 | |
RG8 | 0x822B | |
R16F | 0x822D | |
R32F | 0x822E | |
RG16F | 0x822F | |
RG32F | 0x8230 | |
R8I | 0x8231 | |
R8UI | 0x8232 | |
R16I | 0x8233 | |
R16UI | 0x8234 | |
R32I | 0x8235 | |
R32UI | 0x8236 | |
RG8I | 0x8237 | |
RG8UI | 0x8238 | |
RG16I | 0x8239 | |
RG16UI | 0x823A | |
RG32I | 0x823B | |
RG32UI | 0x823C | |
R8_SNORM | 0x8F94 | |
RG8_SNORM | 0x8F95 | |
RGB8_SNORM | 0x8F96 | |
RGBA8_SNORM | 0x8F97 | |
RGB10_A2UI | 0x906F | |
TEXTURE_IMMUTABLE_FORMAT | 0x912F | |
TEXTURE_IMMUTABLE_LEVELS | 0x82DF | |
Pixel types
Constant name | Value | Description |
UNSIGNED_INT_2_10_10_10_REV | 0x8368 | |
UNSIGNED_INT_10F_11F_11F_REV | 0x8C3B | |
UNSIGNED_INT_5_9_9_9_REV | 0x8C3E | |
FLOAT_32_UNSIGNED_INT_24_8_REV | 0x8DAD | |
UNSIGNED_INT_24_8 | 0x84FA | |
HALF_FLOAT | 0x140B | |
RG | 0x8227 | |
RG_INTEGER | 0x8228 | |
INT_2_10_10_10_REV | 0x8D9F | |
Queries
Constant name | Value | Description |
CURRENT_QUERY | 0x8865 | |
QUERY_RESULT | 0x8866 | |
QUERY_RESULT_AVAILABLE | 0x8867 | |
ANY_SAMPLES_PASSED | 0x8C2F | |
ANY_SAMPLES_PASSED_CONSERVATIVE | 0x8D6A | |
Draw buffers
Constant name | Value | Description |
MAX_DRAW_BUFFERS | 0x8824 | |
DRAW_BUFFER0 | 0x8825 | |
DRAW_BUFFER1 | 0x8826 | |
DRAW_BUFFER2 | 0x8827 | |
DRAW_BUFFER3 | 0x8828 | |
DRAW_BUFFER4 | 0x8829 | |
DRAW_BUFFER5 | 0x882A | |
DRAW_BUFFER6 | 0x882B | |
DRAW_BUFFER7 | 0x882C | |
DRAW_BUFFER8 | 0x882D | |
DRAW_BUFFER9 | 0x882E | |
DRAW_BUFFER10 | 0x882F | |
DRAW_BUFFER11 | 0x8830 | |
DRAW_BUFFER12 | 0x8831 | |
DRAW_BUFFER13 | 0x8832 | |
DRAW_BUFFER14 | 0x8833 | |
DRAW_BUFFER15 | 0x8834 | |
MAX_COLOR_ATTACHMENTS | 0x8CDF | |
COLOR_ATTACHMENT1 | 0x8CE1 | |
COLOR_ATTACHMENT2 | 0x8CE2 | |
COLOR_ATTACHMENT3 | 0x8CE3 | |
COLOR_ATTACHMENT4 | 0x8CE4 | |
COLOR_ATTACHMENT5 | 0x8CE5 | |
COLOR_ATTACHMENT6 | 0x8CE6 | |
COLOR_ATTACHMENT7 | 0x8CE7 | |
COLOR_ATTACHMENT8 | 0x8CE8 | |
COLOR_ATTACHMENT9 | 0x8CE9 | |
COLOR_ATTACHMENT10 | 0x8CEA | |
COLOR_ATTACHMENT11 | 0x8CEB | |
COLOR_ATTACHMENT12 | 0x8CEC | |
COLOR_ATTACHMENT13 | 0x8CED | |
COLOR_ATTACHMENT14 | 0x8CEE | |
COLOR_ATTACHMENT15 | 0x8CEF | |
Samplers
Constant name | Value | Description |
SAMPLER_3D | 0x8B5F | |
SAMPLER_2D_SHADOW | 0x8B62 | |
SAMPLER_2D_ARRAY | 0x8DC1 | |
SAMPLER_2D_ARRAY_SHADOW | 0x8DC4 | |
SAMPLER_CUBE_SHADOW | 0x8DC5 | |
INT_SAMPLER_2D | 0x8DCA | |
INT_SAMPLER_3D | 0x8DCB | |
INT_SAMPLER_CUBE | 0x8DCC | |
INT_SAMPLER_2D_ARRAY | 0x8DCF | |
UNSIGNED_INT_SAMPLER_2D | 0x8DD2 | |
UNSIGNED_INT_SAMPLER_3D | 0x8DD3 | |
UNSIGNED_INT_SAMPLER_CUBE | 0x8DD4 | |
UNSIGNED_INT_SAMPLER_2D_ARRAY | 0x8DD7 | |
MAX_SAMPLES | 0x8D57 | |
SAMPLER_BINDING | 0x8919 | |
Buffers
Constant name | Value | Description |
PIXEL_PACK_BUFFER | 0x88EB | |
PIXEL_UNPACK_BUFFER | 0x88EC | |
PIXEL_PACK_BUFFER_BINDING | 0x88ED | |
PIXEL_UNPACK_BUFFER_BINDING | 0x88EF | |
COPY_READ_BUFFER | 0x8F36 | |
COPY_WRITE_BUFFER | 0x8F37 | |
COPY_READ_BUFFER_BINDING | 0x8F36 | |
COPY_WRITE_BUFFER_BINDING | 0x8F37 | |
Data types
Constant name | Value | Description |
FLOAT_MAT2x3 | 0x8B65 | |
FLOAT_MAT2x4 | 0x8B66 | |
FLOAT_MAT3x2 | 0x8B67 | |
FLOAT_MAT3x4 | 0x8B68 | |
FLOAT_MAT4x2 | 0x8B69 | |
FLOAT_MAT4x3 | 0x8B6A | |
UNSIGNED_INT_VEC2 | 0x8DC6 | |
UNSIGNED_INT_VEC3 | 0x8DC7 | |
UNSIGNED_INT_VEC4 | 0x8DC8 | |
UNSIGNED_NORMALIZED | 0x8C17 | |
SIGNED_NORMALIZED | 0x8F9C | |
Vertex attributes
Constant name | Value | Description |
VERTEX_ATTRIB_ARRAY_INTEGER | 0x88FD | |
VERTEX_ATTRIB_ARRAY_DIVISOR | 0x88FE | |
Constant name | Value | Description |
TRANSFORM_FEEDBACK_BUFFER_MODE | 0x8C7F | |
MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS | 0x8C80 | |
TRANSFORM_FEEDBACK_VARYINGS | 0x8C83 | |
TRANSFORM_FEEDBACK_BUFFER_START | 0x8C84 | |
TRANSFORM_FEEDBACK_BUFFER_SIZE | 0x8C85 | |
TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN | 0x8C88 | |
MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS | 0x8C8A | |
MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS | 0x8C8B | |
INTERLEAVED_ATTRIBS | 0x8C8C | |
SEPARATE_ATTRIBS | 0x8C8D | |
TRANSFORM_FEEDBACK_BUFFER | 0x8C8E | |
TRANSFORM_FEEDBACK_BUFFER_BINDING | 0x8C8F | |
TRANSFORM_FEEDBACK | 0x8E22 | |
TRANSFORM_FEEDBACK_PAUSED | 0x8E23 | |
TRANSFORM_FEEDBACK_ACTIVE | 0x8E24 | |
TRANSFORM_FEEDBACK_BINDING | 0x8E25 | |
Framebuffers and renderbuffers
Constant name | Value | Description |
FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING | 0x8210 | |
FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE | 0x8211 | |
FRAMEBUFFER_ATTACHMENT_RED_SIZE | 0x8212 | |
FRAMEBUFFER_ATTACHMENT_GREEN_SIZE | 0x8213 | |
FRAMEBUFFER_ATTACHMENT_BLUE_SIZE | 0x8214 | |
FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE | 0x8215 | |
FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE | 0x8216 | |
FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE | 0x8217 | |
FRAMEBUFFER_DEFAULT | 0x8218 | |
DEPTH_STENCIL_ATTACHMENT | 0x821A | |
DEPTH_STENCIL | 0x84F9 | |
DEPTH24_STENCIL8 | 0x88F0 | |
DRAW_FRAMEBUFFER_BINDING | 0x8CA6 | |
READ_FRAMEBUFFER | 0x8CA8 | |
DRAW_FRAMEBUFFER | 0x8CA9 | |
READ_FRAMEBUFFER_BINDING | 0x8CAA | |
RENDERBUFFER_SAMPLES | 0x8CAB | |
FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER | 0x8CD4 | |
FRAMEBUFFER_INCOMPLETE_MULTISAMPLE | 0x8D56 | |
Constant name | Value | Description |
UNIFORM_BUFFER | 0x8A11 | |
UNIFORM_BUFFER_BINDING | 0x8A28 | |
UNIFORM_BUFFER_START | 0x8A29 | |
UNIFORM_BUFFER_SIZE | 0x8A2A | |
MAX_VERTEX_UNIFORM_BLOCKS | 0x8A2B | |
MAX_FRAGMENT_UNIFORM_BLOCKS | 0x8A2D | |
MAX_COMBINED_UNIFORM_BLOCKS | 0x8A2E | |
MAX_UNIFORM_BUFFER_BINDINGS | 0x8A2F | |
MAX_UNIFORM_BLOCK_SIZE | 0x8A30 | |
MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS | 0x8A31 | |
MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS | 0x8A33 | |
UNIFORM_BUFFER_OFFSET_ALIGNMENT | 0x8A34 | |
ACTIVE_UNIFORM_BLOCKS | 0x8A36 | |
UNIFORM_TYPE | 0x8A37 | |
UNIFORM_SIZE | 0x8A38 | |
UNIFORM_BLOCK_INDEX | 0x8A3A | |
UNIFORM_OFFSET | 0x8A3B | |
UNIFORM_ARRAY_STRIDE | 0x8A3C | |
UNIFORM_MATRIX_STRIDE | 0x8A3D | |
UNIFORM_IS_ROW_MAJOR | 0x8A3E | |
UNIFORM_BLOCK_BINDING | 0x8A3F | |
UNIFORM_BLOCK_DATA_SIZE | 0x8A40 | |
UNIFORM_BLOCK_ACTIVE_UNIFORMS | 0x8A42 | |
UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES | 0x8A43 | |
UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER | 0x8A44 | |
UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER | 0x8A46 | |
Sync objects
Constant name | Value | Description |
OBJECT_TYPE | 0x9112 | |
SYNC_CONDITION | 0x9113 | |
SYNC_STATUS | 0x9114 | |
SYNC_FLAGS | 0x9115 | |
SYNC_FENCE | 0x9116 | |
SYNC_GPU_COMMANDS_COMPLETE | 0x9117 | |
UNSIGNALED | 0x9118 | |
SIGNALED | 0x9119 | |
ALREADY_SIGNALED | 0x911A | |
TIMEOUT_EXPIRED | 0x911B | |
CONDITION_SATISFIED | 0x911C | |
WAIT_FAILED | 0x911D | |
SYNC_FLUSH_COMMANDS_BIT | 0x00000001 | |
Miscellaneous constants
Constant name | Value | Description |
COLOR | 0x1800 | |
DEPTH | 0x1801 | |
STENCIL | 0x1802 | |
MIN | 0x8007 | |
MAX | 0x8008 | |
DEPTH_COMPONENT24 | 0x81A6 | |
STREAM_READ | 0x88E1 | |
STREAM_COPY | 0x88E2 | |
STATIC_READ | 0x88E5 | |
STATIC_COPY | 0x88E6 | |
DYNAMIC_READ | 0x88E9 | |
DYNAMIC_COPY | 0x88EA | |
DEPTH_COMPONENT32F | 0x8CAC | |
DEPTH32F_STENCIL8 | 0x8CAD | |
INVALID_INDEX | 0xFFFFFFFF | |
TIMEOUT_IGNORED | -1 | |
MAX_CLIENT_WAIT_TIMEOUT_WEBGL | 0x9247 | |
Constants defined in WebGL extensions
Constant name | Value | Description |
VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE | 0x88FE | Describes the frequency divisor used for instanced rendering. |
Constant name | Value | Description |
UNMASKED_VENDOR_WEBGL | 0x9245 | Passed to getParameter to get the vendor string of the graphics driver. |
UNMASKED_RENDERER_WEBGL | 0x9246 | Passed to getParameter to get the renderer string of the graphics driver. |
Constant name | Value | Description |
MAX_TEXTURE_MAX_ANISOTROPY_EXT | 0x84FF | Returns the maximum available anisotropy. |
TEXTURE_MAX_ANISOTROPY_EXT | 0x84FE | Passed to texParameter to set the desired maximum anisotropy for a texture. |
Constant name | Value | Description |
COMPRESSED_RGB_S3TC_DXT1_EXT | 0x83F0 | A DXT1-compressed image in an RGB image format. |
COMPRESSED_RGBA_S3TC_DXT1_EXT | 0x83F1 | A DXT1-compressed image in an RGB image format with a simple on/off alpha value. |
COMPRESSED_RGBA_S3TC_DXT3_EXT | 0x83F2 | A DXT3-compressed image in an RGBA image format. Compared to a 32-bit RGBA texture, it offers 4:1 compression. |
COMPRESSED_RGBA_S3TC_DXT5_EXT | 0x83F3 | A DXT5-compressed image in an RGBA image format. It also provides a 4:1 compression, but differs to the DXT3 compression in how the alpha compression is done. |
Constant name | Value | Description |
COMPRESSED_R11_EAC | 0x9270 | One-channel (red) unsigned format compression. |
COMPRESSED_SIGNED_R11_EAC | 0x9271 | One-channel (red) signed format compression. |
COMPRESSED_RG11_EAC | 0x9272 | Two-channel (red and green) unsigned format compression. |
COMPRESSED_SIGNED_RG11_EAC | 0x9273 | Two-channel (red and green) signed format compression. |
COMPRESSED_RGB8_ETC2 | 0x9274 | Compresses RBG8 data with no alpha channel. |
COMPRESSED_RGBA8_ETC2_EAC | 0x9275 | Compresses RGBA8 data. The RGB part is encoded the same as RGB_ETC2 , but the alpha part is encoded separately. |
COMPRESSED_SRGB8_ETC2 | 0x9276 | Compresses sRBG8 data with no alpha channel. |
COMPRESSED_SRGB8_ALPHA8_ETC2_EAC | 0x9277 | Compresses sRGBA8 data. The sRGB part is encoded the same as SRGB_ETC2 , but the alpha part is encoded separately. |
COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 | 0x9278 | Similar to RGB8_ETC , but with ability to punch through the alpha channel, which means to make it completely opaque or transparent. |
COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 | 0x9279 | Similar to SRGB8_ETC , but with ability to punch through the alpha channel, which means to make it completely opaque or transparent. |
Constant name | Value | Description |
COMPRESSED_RGB_PVRTC_4BPPV1_IMG | 0x8C00 | RGB compression in 4-bit mode. One block for each 4×4 pixels. |
COMPRESSED_RGBA_PVRTC_4BPPV1_IMG | 0x8C02 | RGBA compression in 4-bit mode. One block for each 4×4 pixels. |
COMPRESSED_RGB_PVRTC_2BPPV1_IMG | 0x8C01 | RGB compression in 2-bit mode. One block for each 8×4 pixels. |
COMPRESSED_RGBA_PVRTC_2BPPV1_IMG | 0x8C03 | RGBA compression in 2-bit mode. One block for each 8×4 pixe |
Constant name | Value | Description |
COMPRESSED_RGB_ETC1_WEBGL | 0x8D64 | Compresses 24-bit RGB data with no alpha channel. |
Constant name | Value | Description |
COMPRESSED_RGB_ATC_WEBGL | 0x8C92 | Compresses RGB textures with no alpha channel. |
COMPRESSED_RGBA_ATC_EXPLICIT_ALPHA_WEBGL | 0x8C92 | Compresses RGBA textures using explicit alpha encoding (useful when alpha transitions are sharp). |
COMPRESSED_RGBA_ATC_INTERPOLATED_ALPHA_WEBGL | 0x87EE | Compresses RGBA textures using interpolated alpha encoding (useful when alpha transitions are gradient). |
Constant name | Value | Description |
UNSIGNED_INT_24_8_WEBGL | 0x84FA | Unsigned integer type for 24-bit depth texture data. |
Constant name | Value | Description |
HALF_FLOAT_OES | 0x8D61 | Half floating-point type (16-bit). |
Constant name | Value | Description |
RGBA32F_EXT | 0x8814 | RGBA 32-bit floating-point color-renderable format. |
RGB32F_EXT | 0x8815 | RGB 32-bit floating-point color-renderable format. |
FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT | 0x8211 | |
UNSIGNED_NORMALIZED_EXT | 0x8C17 | |
Constant name | Value | Description |
MIN_EXT | 0x8007 | Produces the minimum color components of the source and destination colors. |
MAX_EXT | 0x8008 | Produces the maximum color components of the source and destination colors. |
Constant name | Value | Description |
SRGB_EXT | 0x8C40 | Unsized sRGB format that leaves the precision up to the driver. |
SRGB_ALPHA_EXT | 0x8C42 | Unsized sRGB format with unsized alpha component. |
SRGB8_ALPHA8_EXT | 0x8C43 | Sized (8-bit) sRGB and alpha formats. |
FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT | 0x8210 | Returns the framebuffer color encoding. |
Constant name | Value | Description |
FRAGMENT_SHADER_DERIVATIVE_HINT_OES | 0x8B8B | Indicates the accuracy of the derivative calculation for the GLSL built-in functions: dFdx , dFdy , and fwidth . |
Constant name | Value | Description |
COLOR_ATTACHMENT0_WEBGL | 0x8CE0 | Framebuffer color attachment point |
COLOR_ATTACHMENT1_WEBGL | 0x8CE1 | Framebuffer color attachment point |
COLOR_ATTACHMENT2_WEBGL | 0x8CE2 | Framebuffer color attachment point |
COLOR_ATTACHMENT3_WEBGL | 0x8CE3 | Framebuffer color attachment point |
COLOR_ATTACHMENT4_WEBGL | 0x8CE4 | Framebuffer color attachment point |
COLOR_ATTACHMENT5_WEBGL | 0x8CE5 | Framebuffer color attachment point |
COLOR_ATTACHMENT6_WEBGL | 0x8CE6 | Framebuffer color attachment point |
COLOR_ATTACHMENT7_WEBGL | 0x8CE7 | Framebuffer color attachment point |
COLOR_ATTACHMENT8_WEBGL | 0x8CE8 | Framebuffer color attachment point |
COLOR_ATTACHMENT9_WEBGL | 0x8CE9 | Framebuffer color attachment point |
COLOR_ATTACHMENT10_WEBGL | 0x8CEA | Framebuffer color attachment point |
COLOR_ATTACHMENT11_WEBGL | 0x8CEB | Framebuffer color attachment point |
COLOR_ATTACHMENT12_WEBGL | 0x8CEC | Framebuffer color attachment point |
COLOR_ATTACHMENT13_WEBGL | 0x8CED | Framebuffer color attachment point |
COLOR_ATTACHMENT14_WEBGL | 0x8CEE | Framebuffer color attachment point |
COLOR_ATTACHMENT15_WEBGL | 0x8CEF | Framebuffer color attachment point |
DRAW_BUFFER0_WEBGL | 0x8825 | Draw buffer |
DRAW_BUFFER1_WEBGL | 0x8826 | Draw buffer |
DRAW_BUFFER2_WEBGL | 0x8827 | Draw buffer |
DRAW_BUFFER3_WEBGL | 0x8828 | Draw buffer |
DRAW_BUFFER4_WEBGL | 0x8829 | Draw buffer |
DRAW_BUFFER5_WEBGL | 0x882A | Draw buffer |
DRAW_BUFFER6_WEBGL | 0x882B | Draw buffer |
DRAW_BUFFER7_WEBGL | 0x882C | Draw buffer |
DRAW_BUFFER8_WEBGL | 0x882D | Draw buffer |
DRAW_BUFFER9_WEBGL | 0x882E | Draw buffer |
DRAW_BUFFER10_WEBGL | 0x882F | Draw buffer |
DRAW_BUFFER11_WEBGL | 0x8830 | Draw buffer |
DRAW_BUFFER12_WEBGL | 0x8831 | Draw buffer |
DRAW_BUFFER13_WEBGL | 0x8832 | Draw buffer |
DRAW_BUFFER14_WEBGL | 0x8833 | Draw buffer |
DRAW_BUFFER15_WEBGL | 0x8834 | Draw buffer |
MAX_COLOR_ATTACHMENTS_WEBGL | 0x8CDF | Maximum number of framebuffer color attachment points |
MAX_DRAW_BUFFERS_WEBGL | 0x8824 | Maximum number of draw buffers |
Constant name | Value | Description |
VERTEX_ARRAY_BINDING_OES | 0x85B5 | The bound vertex array object (VAO). |
Constant name | Value | Description |
QUERY_COUNTER_BITS_EXT | 0x8864 | The number of bits used to hold the query result for the given target. |
CURRENT_QUERY_EXT | 0x8865 | The currently active query. |
QUERY_RESULT_EXT | 0x8866 | The query result. |
QUERY_RESULT_AVAILABLE_EXT | 0x8867 | A Boolean indicating whether or not a query result is available. |
TIME_ELAPSED_EXT | 0x88BF | Elapsed time (in nanoseconds). |
TIMESTAMP_EXT | 0x8E28 | The current time. |
GPU_DISJOINT_EXT | 0x8FBB | A Boolean indicating whether or not the GPU performed any disjoint operation. |
Specifications
See also