The WEBGL_compressed_texture_s3tc_srgb
extension is part of the WebGL API and exposes four S3TC compressed texture formats for the sRGB colorspace.
Compressed textures reduce the amount of memory needed to store a texture on the GPU, allowing for higher resolution textures or more of the same resolution textures.
WebGL extensions are available using the WebGLRenderingContext.getExtension()
method. For more information, see also Using Extensions in the WebGL tutorial.
The compressed texture formats are exposed by four constants and can be used in two functions: compressedTexImage2D()
and compressedTexSubImage2D()
.
ext.COMPRESSED_SRGB_S3TC_DXT1_EXT
ext.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT
ext.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT
ext.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT
var ext = gl.getExtension('WEBGL_compressed_texture_s3tc_srgb'); var texture = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, texture); gl.compressedTexImage2D(gl.TEXTURE_2D, 0, ext.COMPRESSED_SRGB_S3TC_DXT1_EXT, 512, 512, 0, textureData); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, gl.LINEAR); gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR);
Specification | Status | Comment |
---|---|---|
WEBGL_compressed_texture_s3tc_srgb The definition of 'WEBGL_compressed_texture_s3tc_srgb' in that specification. | Recommendation | Initial definition. |
Feature | Chrome | Edge | Firefox | Internet Explorer | Opera | Safari |
---|---|---|---|---|---|---|
Basic support | ? | ? | 55 | ? | ? | ? |
Feature | Android webview | Chrome for Android | Edge mobile | Firefox for Android | IE mobile | Opera Android | iOS Safari |
---|---|---|---|---|---|---|---|
Basic support | ? | ? | ? | ? | ? | ? | ? |
WebGLRenderingContext.getExtension()
WebGLRenderingContext.compressedTexImage2D()
WebGLRenderingContext.compressedTexSubImage2D()
WebGLRenderingContext.getParameter()
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https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_compressed_texture_s3tc_srgb