The WEBGL_lose_context extension is part of the WebGL API and exposes functions to simulate losing and restoring a WebGLRenderingContext.
WebGL extensions are available using the WebGLRenderingContext.getExtension() method. For more information, see also Using Extensions in the WebGL tutorial.
WEBGL_lose_context.loseContext()WEBGL_lose_context.restoreContext()With this extension, you can simulate the webglcontextlost and webglcontextrestored events:
var canvas = document.getElementById('canvas');
var gl = canvas.getContext('webgl');
canvas.addEventListener('webglcontextlost', function(e) {
console.log(e);
}, false);
gl.getExtension('WEBGL_lose_context').loseContext();
// WebGLContextEvent event with type "webglcontextlost" is logged.
| Specification | Status | Comment |
|---|---|---|
| WEBGL_lose_context The definition of 'WEBGL_lose_context' in that specification. | Recommendation | Initial definition. |
| Feature | Chrome | Edge | Firefox | Internet Explorer | Opera | Safari |
|---|---|---|---|---|---|---|
| Basic support | ? | No |
22 19 — 58 MOZ_ |
? | ? | ? |
| Feature | Android webview | Chrome for Android | Edge mobile | Firefox for Android | IE mobile | Opera Android | iOS Safari |
|---|---|---|---|---|---|---|---|
| Basic support | ? | ? | No | ? | ? | ? | ? |
WebGLRenderingContext.isContextLost()webglcontextlost, webglcontextrestored, webglcontextcreationerror
© 2005–2018 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_lose_context