The WEBGL_lose_context extension is part of the WebGL API and exposes functions to simulate losing and restoring a WebGLRenderingContext
.
WebGL extensions are available using the WebGLRenderingContext.getExtension()
method. For more information, see also Using Extensions in the WebGL tutorial.
WEBGL_lose_context.loseContext()
WEBGL_lose_context.restoreContext()
With this extension, you can simulate the webglcontextlost
and webglcontextrestored
events:
var canvas = document.getElementById('canvas'); var gl = canvas.getContext('webgl'); canvas.addEventListener('webglcontextlost', function(e) { console.log(e); }, false); gl.getExtension('WEBGL_lose_context').loseContext(); // WebGLContextEvent event with type "webglcontextlost" is logged.
Specification | Status | Comment |
---|---|---|
WEBGL_lose_context The definition of 'WEBGL_lose_context' in that specification. | Recommendation | Initial definition. |
Feature | Chrome | Edge | Firefox | Internet Explorer | Opera | Safari |
---|---|---|---|---|---|---|
Basic support | ? | No |
22 19 — 58 MOZ_ |
? | ? | ? |
Feature | Android webview | Chrome for Android | Edge mobile | Firefox for Android | IE mobile | Opera Android | iOS Safari |
---|---|---|---|---|---|---|---|
Basic support | ? | ? | No | ? | ? | ? | ? |
WebGLRenderingContext.isContextLost()
webglcontextlost
, webglcontextrestored
, webglcontextcreationerror
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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_lose_context