The WebGLFramebuffer interface is part of the WebGL API and represents a collection of buffers that serve as a rendering destination.
The WebGLFramebuffer
object does not define any methods or properties of its own and its content is not directly accessible. When working with WebGLFramebuffer
objects, the following methods of the WebGLRenderingContext
are useful:
WebGLRenderingContext.bindFramebuffer()
WebGLRenderingContext.createFramebuffer()
WebGLRenderingContext.deleteFramebuffer()
WebGLRenderingContext.isFramebuffer()
var canvas = document.getElementById('canvas'); var gl = canvas.getContext('webgl'); var buffer = gl.createFramebuffer();
Specification | Status | Comment |
---|---|---|
WebGL 1.0 The definition of 'WebGLFramebuffer' in that specification. | Recommendation | Initial definition. |
Feature | Chrome | Edge | Firefox | Internet Explorer | Opera | Safari |
---|---|---|---|---|---|---|
Basic support | 9 | 12 | 4 | 11 | 12 | 5.1 |
Available in workers | No | No | 441 | No | No | No |
Feature | Android webview | Chrome for Android | Edge mobile | Firefox for Android | IE mobile | Opera Android | iOS Safari |
---|---|---|---|---|---|---|---|
Basic support | Yes | 25 | Yes | Yes | 11 | 12 | 8.1 |
Available in workers | No | No | No | No | No | No | No |
1. From version 44: this feature is behind the gfx.offscreencanvas.enabled
preference (needs to be set to true
). To change preferences in Firefox, visit about:config.
WebGLRenderingContext.bindFramebuffer()
WebGLRenderingContext.createFramebuffer()
WebGLRenderingContext.deleteFramebuffer()
WebGLRenderingContext.isFramebuffer()
WebGLBuffer
, WebGLRenderbuffer
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https://developer.mozilla.org/en-US/docs/Web/API/WebGLFramebuffer