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WebGLQuery

This is an experimental technology
Check the Browser compatibility table carefully before using this in production.

The WebGLQuery interface is part of the WebGL 2 API and provides ways to asynchronously query for information. By default, occlusion queries and primitive queries are available.

Another kind of queries are disjoint timer queries, which allow you to measure performance and profiling of your GPU. Disjoint timer queries are available with the EXT_disjoint_timer_query extension only.

When working with WebGLQuery objects, the following methods of the WebGL2RenderingContext are useful:

Examples

Creating a WebGLQuery object

in this example, gl must be a WebGL2RenderingContext. WebGLQuery objects are not available in WebGL 1.

var query = gl.createQuery();

Specifications

Specification Status Comment
WebGL 2.0
The definition of 'WebGLQuery' in that specification.
Editor's Draft Initial definition.

Browser compatibility

Feature Chrome Edge Firefox Internet Explorer Opera Safari
Basic support 56 No 51 No 43 No
Feature Android webview Chrome for Android Edge mobile Firefox for Android IE mobile Opera Android iOS Safari
Basic support 58 58 No 51 No 43 No

See also

© 2005–2018 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGLQuery