The WebGLRenderingContext.copyTexSubImage2D()
method of the WebGL API copies pixels from the current WebGLFramebuffer
into an existing 2D texture sub-image.
void gl.copyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height);
target
GLenum
specifying the binding point (target) of the active texture. Possible values: gl.TEXTURE_2D
: A two-dimensional texture.gl.TEXTURE_CUBE_MAP_POSITIVE_X
: Positive X face for a cube-mapped texture.gl.TEXTURE_CUBE_MAP_NEGATIVE_X
: Negative X face for a cube-mapped texture.gl.TEXTURE_CUBE_MAP_POSITIVE_Y
: Positive Y face for a cube-mapped texture.gl.TEXTURE_CUBE_MAP_NEGATIVE_Y
: Negative Y face for a cube-mapped texture.gl.TEXTURE_CUBE_MAP_POSITIVE_Z
: Positive Z face for a cube-mapped texture.gl.TEXTURE_CUBE_MAP_NEGATIVE_Z
: Negative Z face for a cube-mapped texture.level
GLint
specifying the level of detail. Level 0 is the base image level and level n is the nth mipmap reduction level.xoffset
GLint
specifying the horizontal offset within the texture image.yoffset
GLint
specifying the vertical offset within the texture image.x
GLint
specifying the x coordinate of the lower left corner where to start copying.y
GLint
specifying the y coordinate of the lower left corner where to start copying.width
GLsizei
specifying the width of the texture.height
GLsizei
specifying the height of the texture.None.
gl.copyTexSubImage2D(gl.TEXTURE_2D, 0, 0,0, 0, 0, 16, 16);
Specification | Status | Comment |
---|---|---|
WebGL 1.0 The definition of 'copyTexSubImage2D' in that specification. | Recommendation | Initial definition. |
OpenGL ES 2.0 The definition of 'glCopyTexSubImage2D' in that specification. | Standard | Man page of the (similar) OpenGL API. |
Feature | Chrome | Edge | Firefox | Internet Explorer | Opera | Safari |
---|---|---|---|---|---|---|
Basic support | 9 | 12 | 4 | 11 | 12 | 5.1 |
Feature | Android webview | Chrome for Android | Edge mobile | Firefox for Android | IE mobile | Opera Android | iOS Safari |
---|---|---|---|---|---|---|---|
Basic support | Yes | 25 | Yes | Yes | 11 | 12 | 8.1 |
WebGLRenderingContext.copyTexImage2D()
WebGLRenderingContext.texImage2D()
WebGLRenderingContext.texSubImage2D()
WebGLRenderingContext.compressedTexImage2D()
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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/copyTexSubImage2D