The WebGLRenderingContext.flush()
method of the WebGL API empties different buffer commands, causing all commands to be executed as quickly as possible.
void gl.flush();
None.
None.
Specification | Status | Comment |
---|---|---|
WebGL 1.0 The definition of 'flush' in that specification. | Recommendation | Initial definition. |
OpenGL ES 2.0 The definition of 'glFlush' in that specification. | Standard | Man page of the OpenGL API. |
Feature | Chrome | Edge | Firefox | Internet Explorer | Opera | Safari |
---|---|---|---|---|---|---|
Basic support | 9 | 12 | 4 | 11 | 12 | 5.1 |
Feature | Android webview | Chrome for Android | Edge mobile | Firefox for Android | IE mobile | Opera Android | iOS Safari |
---|---|---|---|---|---|---|---|
Basic support | Yes | 25 | Yes | Yes | 11 | 12 | 8.1 |
© 2005–2018 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/flush