The WebGLRenderingContext.framebufferRenderbuffer()
method of the WebGL API attaches a WebGLRenderbuffer
object to a WebGLFramebuffer
object.
void gl.framebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer);
GLenum
specifying the binding point (target) for the framebuffer. Possible values: gl.FRAMEBUFFER
: Collection buffer data storage of color, alpha, depth and stencil buffers used to render an image.gl.DRAW_FRAMEBUFFER
: Equivalent to gl.FRAMEBUFFER
. Used as a destination for drawing, rendering, clearing, and writing operations.gl.READ_FRAMEBUFFER
: Used as a source for reading operations.GLenum
specifying the attachment point for the render buffer. Possible values: gl.COLOR_ATTACHMENT0
: color buffer.gl.DEPTH_ATTACHMENT
: depth buffer.gl.DEPTH_STENCIL_ATTACHMENT
: depth and stencil buffer.gl.STENCIL_ATTACHMENT
: stencil buffer.gl.COLOR_ATTACHMENT1
gl.COLOR_ATTACHMENT2
gl.COLOR_ATTACHMENT3
gl.COLOR_ATTACHMENT4
gl.COLOR_ATTACHMENT5
gl.COLOR_ATTACHMENT6
gl.COLOR_ATTACHMENT7
gl.COLOR_ATTACHMENT8
gl.COLOR_ATTACHMENT9
gl.COLOR_ATTACHMENT10
gl.COLOR_ATTACHMENT11
gl.COLOR_ATTACHMENT12
gl.COLOR_ATTACHMENT13
gl.COLOR_ATTACHMENT14
gl.COLOR_ATTACHMENT15
WEBGL_draw_buffers
extension: ext.COLOR_ATTACHMENT0_WEBGL
(same as gl.COLOR_ATTACHMENT0
)ext.COLOR_ATTACHMENT1_WEBGL
ext.COLOR_ATTACHMENT2_WEBGL
ext.COLOR_ATTACHMENT3_WEBGL
ext.COLOR_ATTACHMENT4_WEBGL
ext.COLOR_ATTACHMENT5_WEBGL
ext.COLOR_ATTACHMENT6_WEBGL
ext.COLOR_ATTACHMENT7_WEBGL
ext.COLOR_ATTACHMENT8_WEBGL
ext.COLOR_ATTACHMENT9_WEBGL
ext.COLOR_ATTACHMENT10_WEBGL
ext.COLOR_ATTACHMENT11_WEBGL
ext.COLOR_ATTACHMENT12_WEBGL
ext.COLOR_ATTACHMENT13_WEBGL
ext.COLOR_ATTACHMENT14_WEBGL
ext.COLOR_ATTACHMENT15_WEBGL
GLenum
specifying the binding point (target) for the render buffer. Possible values: gl.RENDERBUFFER
: Buffer data storage for single images in a renderable internal format.WebGLRenderbuffer
object to attach.None.
gl.INVALID_ENUM
error is thrown if target
is not gl.FRAMEBUFFER
, gl.DRAW_FRAMEBUFFER
, or gl.READ_FRAMEBUFFER
.gl.INVALID_ENUM
error is thrown if renderbuffertarget
is not gl.RENDERBUFFER
.gl.INVALID_ENUM
error is thrown if attachment
is not one of the allowed enums.gl.framebufferRenderbuffer(gl.FRAMEBUFFER, gl.COLOR_ATTACHMENT0, gl.RENDERBUFFER, renderbuffer);
Specification | Status | Comment |
---|---|---|
WebGL 1.0 The definition of 'framebufferRenderbuffer' in that specification. | Recommendation | Initial definition for WebGL. |
OpenGL ES 2.0 The definition of 'glFramebufferRenderbuffer' in that specification. | Standard | Man page of the (similar) OpenGL API. |
OpenGL ES 3.0 The definition of 'glFramebufferRenderbuffer' in that specification. | Standard | Man page of the (similar) OpenGL ES 3 API. |
Feature | Chrome | Edge | Firefox | Internet Explorer | Opera | Safari |
---|---|---|---|---|---|---|
Basic support | 9 | 12 | 4 | 11 | 12 | 5.1 |
WebGL2 |
56 | No | 51 | No | 43 | No |
Feature | Android webview | Chrome for Android | Edge mobile | Firefox for Android | IE mobile | Opera Android | iOS Safari |
---|---|---|---|---|---|---|---|
Basic support | Yes | 25 | Yes | Yes | 11 | 12 | 8.1 |
WebGL2 |
58 | 58 | No | 51 | No | 43 | No |
WebGLRenderingContext.createFramebuffer()
WebGLRenderingContext.deleteFramebuffer()
WebGLRenderingContext.isFramebuffer()
WebGLBuffer
, WebGLRenderbuffer
WEBGL_draw_buffers
© 2005–2018 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/framebufferRenderbuffer