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WebGLRenderingContext.isBuffer

The WebGLRenderingContext.isBuffer() method of the WebGL API returns true if the passed WebGLBuffer is valid and false otherwise.

Syntax

GLboolean gl.isBuffer(buffer);

Parameters

buffer
A WebGLBuffer to check.

Return value

A GLboolean indicating whether or not the buffer is valid.

Examples

Creating a buffer

var canvas = document.getElementById('canvas');
var gl = canvas.getContext('webgl');
var buffer = gl.createBuffer();

gl.isBuffer(buffer);

Specifications

Specification Status Comment
WebGL 1.0
The definition of 'isBuffer' in that specification.
Recommendation Initial definition.
OpenGL ES 2.0
The definition of 'glIsBuffer' in that specification.
Standard Man page of the OpenGL API.

Browser compatibility

Feature Chrome Edge Firefox Internet Explorer Opera Safari
Basic support 9 12 4 11 12 5.1
Feature Android webview Chrome for Android Edge mobile Firefox for Android IE mobile Opera Android iOS Safari
Basic support Yes 25 Yes Yes 11 12 8.1

See also

© 2005–2018 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/isBuffer