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WebGLSampler

This is an experimental technology
Check the Browser compatibility table carefully before using this in production.

The WebGLSampler interface is part of the WebGL 2 API and stores sampling parameters for WebGLTexture access inside of a shader.

When working with WebGLSampler objects, the following methods of the WebGL2RenderingContext are useful:

Examples

Creating a WebGLSampler object

in this example, gl must be a WebGL2RenderingContext. WebGLSampler objects are not available in WebGL 1.

var sampler = gl.createSampler();

Specifications

Specification Status Comment
WebGL 2.0
The definition of 'WebGLSample' in that specification.
Editor's Draft Initial definition.

Browser compatibility

Feature Chrome Edge Firefox Internet Explorer Opera Safari
Basic support 56 No 51 No 43 No
Feature Android webview Chrome for Android Edge mobile Firefox for Android IE mobile Opera Android iOS Safari
Basic support 58 58 No 51 No 43 No

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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGLSampler