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Math.acos

The Math.acos() function returns the arccosine (in radians) of a number, that is

x[-1;1],Math.acos(x)=arccos(x)= the unique y[0;π]such thatcos(y)=x\forall x \in [{-1};1],\;\mathtt{\operatorname{Math.acos}(x)} = \arccos(x) = \text{ the unique } \; y \in [0; \pi] \, \text{such that} \; \cos(y) = x

Syntax

Math.acos(x)

Parameters

x
A number.

Return value

The arccosine (in radians) of the given number if it's between -1 and 1; otherwise, NaN.

Description

The Math.acos() method returns a numeric value between 0 and π radians for x between -1 and 1. If the value of x is outside this range, it returns NaN.

Because acos() is a static method of Math, you always use it as Math.acos(), rather than as a method of a Math object you created (Math is not a constructor).

Examples

Using Math.acos()

Math.acos(-2);  // NaN
Math.acos(-1);  // 3.141592653589793
Math.acos(0);   // 1.5707963267948966
Math.acos(0.5); // 1.0471975511965979
Math.acos(1);   // 0
Math.acos(2);   // NaN

For values less than -1 or greater than 1, Math.acos() returns NaN.

Specifications

Browser compatibility

Feature Chrome Edge Firefox Internet Explorer Opera Safari
Basic support Yes Yes Yes Yes Yes Yes
Feature Android webview Chrome for Android Edge mobile Firefox for Android Opera Android iOS Safari Samsung Internet
Basic support Yes Yes Yes Yes Yes Yes ?

See also

© 2005–2018 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/acos