The Math.asinh()
function returns the hyperbolic arcsine of a number, that is
Math.asinh(x)
x
The hyperbolic arcsine of the given number.
Because asinh()
is a static method of Math
, you always use it as Math.asinh()
, rather than as a method of a Math
object you created (Math
is not a constructor).
Math.asinh()
Math.asinh(1); // 0.881373587019543 Math.asinh(0); // 0
As a quick and dirty hack the expression may be used directly for a coarse emulation by the following function:
Math.asinh = Math.asinh || function(x) { if (x === -Infinity) { return x; } else { return Math.log(x + Math.sqrt(x * x + 1)); } };
Been formally correct it suffers from a number of issues related to floating point computations. Accurate result requires special handling of positive/negative, small/large arguments as it done e.g. in glibc or GNU Scientific Library.
Specification | Status | Comment |
---|---|---|
ECMAScript 2015 (6th Edition, ECMA-262) The definition of 'Math.asinh' in that specification. | Standard | Initial definition. |
ECMAScript Latest Draft (ECMA-262) The definition of 'Math.asinh' in that specification. | Draft |
Feature | Chrome | Edge | Firefox | Internet Explorer | Opera | Safari |
---|---|---|---|---|---|---|
Basic support | 38 | Yes | 25 | No | 25 | 8 |
Feature | Android webview | Chrome for Android | Edge mobile | Firefox for Android | Opera Android | iOS Safari | Samsung Internet |
---|---|---|---|---|---|---|---|
Basic support | Yes | Yes | Yes | 25 | Yes | 8 | ? |
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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Math/asinh