The Promise
object represents the eventual completion (or failure) of an asynchronous operation, and its resulting value.
This entry is for the Promise constructor. To learn about promises, read Using promises first. The constructor is primarily used to wrap functions that do not already support promises.
new Promise( /* executor */ function(resolve, reject) { ... } );
resolve
and reject
. The executor
function is executed immediately by the Promise implementation, passing resolve
and reject
functions (the executor is called before the Promise
constructor even returns the created object). The resolve
and reject
functions, when called, resolve or reject the promise, respectively. The executor normally initiates some asynchronous work, and then, once that completes, either calls the resolve
function to resolve the promise or else rejects it if an error occurred.A Promise
is a proxy for a value not necessarily known when the promise is created. It allows you to associate handlers with an asynchronous action's eventual success value or failure reason. This lets asynchronous methods return values like synchronous methods: instead of immediately returning the final value, the asynchronous method returns a promise to supply the value at some point in the future.
A Promise
is in one of these states:
A pending promise can either be fulfilled with a value, or rejected with a reason (error). When either of these options happens, the associated handlers queued up by a promise's then
method are called. (If the promise has already been fulfilled or rejected when a corresponding handler is attached, the handler will be called, so there is no race condition between an asynchronous operation completing and its handlers being attached.)
As the
and Promise.prototype.then()
methods return promises, they can be chained.Promise.prototype.catch()
Not to be confused with: Several other languages have mechanisms for lazy evaluation and deferring a computation, which they also call "promises", e.g. Scheme. Promises in JavaScript represent processes which are already happening, which can be chained with callback functions. If you are looking to lazily evaluate an expression, consider the arrow function with no arguments: f = () => expression
to create the lazily-evaluated expression, and f()
to evaluate.
Note: A promise is said to be settled if it is either fulfilled or rejected, but not pending. You will also hear the term resolved used with promises — this means that the promise is fulfilled. States and fates contains more details about promise terminology.
Promise.length
Promise.prototype
Promise
constructor.Promise.all(iterable)
Promise.race(iterable)
Promise.reject(reason)
Promise
object that is rejected with the given reason.Promise.resolve(value)
Promise
object that is resolved with the given value. If the value is a thenable (i.e. has a then
method), the returned promise will "follow" that thenable, adopting its eventual state; otherwise the returned promise will be fulfilled with the value. Generally, if you don't know if a value is a promise or not, Promise.resolve(value)
it instead and work with the return value as a promise.Promise.prototype.constructor
Promise
function by default.Promise.prototype.catch(onRejected)
Promise.prototype.then(onFulfilled, onRejected)
onFulfilled
or onRejected
is not a function).Promise.prototype.finally(onFinally)
A Promise
object is created using the new
keyword and its constructor. This constructor takes as its argument a function, called the "executor function". This function should take two functions as parameters. The first of these functions (resolve
) is called when the asynchronous task completes successfully and returns the results of the task as a value. The second (reject
) is called when the task fails, and returns the reason for failure, which is typically an error object.
const myFirstPromise = new Promise((resolve, reject) => { // do something asynchronous which eventually calls either: // // resolve(someValue); // fulfilled // or // reject("failure reason"); // rejected });
To provide a function with promise functionality, simply have it return a promise:
function myAsyncFunction(url) { return new Promise((resolve, reject) => { const xhr = new XMLHttpRequest(); xhr.open("GET", url); xhr.onload = () => resolve(xhr.responseText); xhr.onerror = () => reject(xhr.statusText); xhr.send(); }); }
let myFirstPromise = new Promise((resolve, reject) => { // We call resolve(...) when what we were doing asynchronously was successful, and reject(...) when it failed. // In this example, we use setTimeout(...) to simulate async code. // In reality, you will probably be using something like XHR or an HTML5 API. setTimeout(function(){ resolve("Success!"); // Yay! Everything went well! }, 250); }); myFirstPromise.then((successMessage) => { // successMessage is whatever we passed in the resolve(...) function above. // It doesn't have to be a string, but if it is only a succeed message, it probably will be. console.log("Yay! " + successMessage); });
This small example shows the mechanism of a Promise
. The testPromise()
method is called each time the <button>
is clicked. It creates a promise that will be fulfilled, using window.setTimeout()
, to the promise count (number starting from 1) every 1-3 seconds, at random. The Promise()
constructor is used to create the promise.
The fulfillment of the promise is simply logged, via a fulfill callback set using p1.then()
. A few logs show how the synchronous part of the method is decoupled from the asynchronous completion of the promise.
'use strict'; var promiseCount = 0; function testPromise() { let thisPromiseCount = ++promiseCount; let log = document.getElementById('log'); log.insertAdjacentHTML('beforeend', thisPromiseCount + ') Started (<small>Sync code started</small>)<br/>'); // We make a new promise: we promise a numeric count of this promise, starting from 1 (after waiting 3s) let p1 = new Promise( // The resolver function is called with the ability to resolve or // reject the promise (resolve, reject) => { log.insertAdjacentHTML('beforeend', thisPromiseCount + ') Promise started (<small>Async code started</small>)<br/>'); // This is only an example to create asynchronism window.setTimeout( function() { // We fulfill the promise ! resolve(thisPromiseCount); }, Math.random() * 2000 + 1000); } ); // We define what to do when the promise is resolved with the then() call, // and what to do when the promise is rejected with the catch() call p1.then( // Log the fulfillment value function(val) { log.insertAdjacentHTML('beforeend', val + ') Promise fulfilled (<small>Async code terminated</small>)<br/>'); }) .catch( // Log the rejection reason (reason) => { console.log('Handle rejected promise ('+reason+') here.'); }); log.insertAdjacentHTML('beforeend', thisPromiseCount + ') Promise made (<small>Sync code terminated</small>)<br/>'); }
This example is started by clicking the button. You need a browser that supports Promise
. By clicking the button several times in a short amount of time, you'll even see the different promises being fulfilled one after another.
Another simple example using Promise
and XMLHttpRequest
to load an image is available at the MDN GitHub js-examples repository. You can also see it in action. Each step is commented and allows you to follow the Promise and XHR architecture closely.
Specification | Status | Comment |
---|---|---|
ECMAScript 2015 (6th Edition, ECMA-262) The definition of 'Promise' in that specification. | Standard | Initial definition in an ECMA standard. |
ECMAScript Latest Draft (ECMA-262) The definition of 'Promise' in that specification. | Draft |
Feature | Chrome | Edge | Firefox | Internet Explorer | Opera | Safari |
---|---|---|---|---|---|---|
Promise |
32 | Yes | 291 | No | 19 | 83 |
all |
32 | Yes | 29 | No | 19 | 8 |
prototype |
32 | Yes | 29 | No | 19 | 8 |
catch |
32 | Yes | 29 | No | 19 | 8 |
finally |
63 | No | 58 | No | 50 | No |
then |
32 | Yes | 29 | No | 19 | 8 |
race |
32 | Yes | 29 | No | 19 | 8 |
reject |
32 | Yes | 29 | No | 19 | 8 |
resolve |
32 | Yes | 29 | No | 19 | 8 |
Feature | Android webview | Chrome for Android | Edge mobile | Firefox for Android | Opera Android | iOS Safari | Samsung Internet |
---|---|---|---|---|---|---|---|
Promise |
4.4.4 | 32 | Yes | 291 | Yes | 83 | ? |
all |
4.4.4 | 32 | Yes | 29 | Yes | 8 | ? |
prototype |
4.4.4 | 32 | Yes | 29 | Yes | 8 | ? |
catch |
4.4.4 | 32 | Yes | 29 | Yes | 8 | ? |
finally |
63 | 63 | No | 58 | 50 | No | ? |
then |
4.4.4 | 32 | Yes | 29 | Yes | 8 | ? |
race |
4.4.4 | 32 | Yes | 29 | Yes | 8 | ? |
reject |
4.4.4 | 32 | Yes | 29 | Yes | 8 | ? |
resolve |
4.4.4 | 32 | Yes | 29 | Yes | 8 | ? |
1. Constructor requires a new operator since version 37.
2. Constructor requires a new operator since version 4.
3. Constructor requires a new operator since version 10.
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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Promise