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Body:putToSleep

Removed in LÖVE 0.8.0
This method is not supported in that and later versions.

Put the body to sleep.

A sleeping body is much more efficient to simulate than when awake.

The body will wake up if another body collides with it, if a joint or contact attached to it is destroyed, or if Body:wakeUp is called.

Function

Synopsis

Body:putToSleep( )

Arguments

None.

Returns

Nothing.

See Also


© 2006–2016 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/Body:putToSleep