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Body:setAngularVelocity

Sets the angular velocity of a Body.

The angular velocity is the rate of change of angle over time.


This function will not accumulate anything; any impulses previously applied since the last call to World:update will be lost.

Function

Synopsis

Body:setAngularVelocity( w )

Arguments

number w
The new angular velocity, in radians per second

Returns

Nothing.

See Also


© 2006–2016 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/Body:setAngularVelocity