Available since LÖVE 0.8.0
It has been renamed from Framebuffer:renderTo.
Render to the Canvas using a function.
This is a shortcut to love.graphics.setCanvas:
canvas:renderTo( func )
is the same as
love.graphics.setCanvas( canvas ) func() love.graphics.setCanvas()
Canvas:renderTo( func )
function func
Nothing.
This example randomly draws a bunch of red lines from the top left corner of the screen to the bottom.
local canvas = love.graphics.newCanvas() function love.update() canvas:renderTo(function() love.graphics.setColor(love.math.random(255), 0, 0); love.graphics.line(0, 0, love.math.random(0, love.graphics.getWidth()), love.math.random(0, love.graphics.getHeight())); end); end function love.draw() love.graphics.setColor(255, 255, 255); love.graphics.draw(canvas); end
© 2006–2016 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/Canvas:renderTo