Available since LÖVE 0.10.2
This function is not supported in earlier versions.
Sets a vertex that establishes a connection to the previous shape.
This can help prevent unwanted collisions when a flat shape slides along the edge and moves over to the new shape.
EdgeShape:setPreviousVertex( x, y )
Nothing.
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Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/EdgeShape:setPreviousVertex