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Joystick:isDown

Available since LÖVE 0.9.0
It has been moved from love.joystick.isDown.

Checks if a button on the Joystick is pressed.

LÖVE 0.9.0 had a bug which required the button indices passed to Joystick:isDown to be 0-based instead of 1-based, for example button 1 would be 0 for this function. It was fixed in 0.9.1.

Function

Synopsis

anyDown = Joystick:isDown( buttonN, ... )

Arguments

number buttonN
The index of a button to check.

Returns

boolean anyDown
True if any supplied button is down, false if not.

See Also

© 2006–2016 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/Joystick:isDown