Available since LÖVE 0.9.0
This function is not supported in earlier versions.
Gets the write directory name for your game. Note that this only returns the name of the folder to store your files in, not the full path.
name = love.filesystem.getIdentity( )
None.
string name
© 2006–2016 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/love.filesystem.getIdentity