W3cubDocs

/LÖVE

love.filesystem.getIdentity

Available since LÖVE 0.9.0
This function is not supported in earlier versions.

Gets the write directory name for your game. Note that this only returns the name of the folder to store your files in, not the full path.

Function

Synopsis

name = love.filesystem.getIdentity( )

Arguments

None.

Returns

string name
The identity that is used as write directory.

See Also


© 2006–2016 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/love.filesystem.getIdentity