Available since LÖVE 0.8.0
This function is not supported in earlier versions.
Shears the coordinate system.
In version 0.9.2, a bug caused this function to reset all transformations. It was fixed in 0.10.0. A workaround for 0.9.2 would be to use a combination of rotating and scaling to imitate shearing.
love.graphics.shear( kx, ky )
Nothing.
function love.draw() love.graphics.translate(100, 100) local t = love.timer.getTime() love.graphics.shear(math.cos(t), math.cos(t * 1.3)) love.graphics.rectangle('fill', 0, 0, 100, 50) end
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Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/love.graphics.shear