This function is called exactly once at the beginning of the game.
love.load( arg )
table arg
Nothing.
Establish some variables/resources on the game load, so that they can be used repeatedly in other functions (such as love.draw).
function love.load() hamster = love.graphics.newImage("hamster.png") x = 50 y = 50 end function love.draw() love.graphics.draw(hamster, x, y) end
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Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/love.load