Available since LÖVE 0.9.1
This function is not supported in earlier versions.
Restricts the drawn vertices of the Mesh to a subset of the total.
Mesh:setDrawRange( min, max )
number min
number max
Nothing.
Allows all vertices in the Mesh to be drawn.
Mesh:setDrawRange( )
None.
Nothing.
If a vertex map is used with the Mesh, this method will set a subset of the values in the vertex map array to use, instead of a subset of the total vertices in the Mesh.
For example, if Mesh:setVertexMap(1, 2, 3, 1, 3, 4)
and Mesh:setDrawRange(4, 6)
are called, vertices 1, 3, and 4 will be drawn.
© 2006–2016 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/Mesh:setDrawRange