Available since LÖVE 0.9.1
This function is not supported in earlier versions.
Creates an identical copy of the ParticleSystem in the stopped state.
particlesystem = ParticleSystem:clone( )
None.
ParticleSystem particlesystem
Cloned ParticleSystem inherit all the set-able state of the original ParticleSystem, but they are initialized stopped.
© 2006–2016 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/ParticleSystem:clone