Available since LÖVE 0.9.0
This function is not supported in earlier versions.
Gets the linear acceleration (acceleration along the x and y axes) for particles.
Every particle created will accelerate along the x and y axes between xmin,ymin and xmax,ymax.
xmin, ymin, xmax, ymax = ParticleSystem:getLinearAcceleration( )
Nothing.
number xmin
number ymin
number xmax (xmin)
number ymax (ymin)
© 2006–2016 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/ParticleSystem:getLinearAcceleration