Available since LÖVE 0.9.0
This function is not supported in earlier versions.
Checks whether the particle system is paused.
paused = ParticleSystem:isPaused( )
None.
boolean paused
© 2006–2016 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/ParticleSystem:isPaused