Available since LÖVE 0.9.0
This function is not supported in earlier versions.
Checks whether the particle system is stopped.
stopped = ParticleSystem:isStopped( )
None.
boolean stopped
© 2006–2016 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/ParticleSystem:isStopped