Available since LÖVE 0.9.0
It has replaced ParticleSystem:setGravity.
Sets the linear acceleration (acceleration along the x and y axes) for particles.
Every particle created will accelerate along the x and y axes between xmin,ymin and xmax,ymax.
ParticleSystem:setLinearAcceleration( xmin, ymin, xmax, ymax )
number xmin
number ymin
number xmax (xmin)
number ymax (ymin)
Nothing.
© 2006–2016 LÖVE Development Team
Licensed under the GNU Free Documentation License, Version 1.3.
https://love2d.org/wiki/ParticleSystem:setLinearAcceleration